outlawauron said:
Tlozjb said: Though is that really much at the end? The game had a huge boom and is only doing 1.6 million per day on iOS which are thought as the biggest spenders, aside of being on USA, 1.6 seems like a small number considering all that. Aside, don't the profits have to be divided between the 3 holders of the Pokemon IP + the developer/Niantic + Google(they did funded the project, so they must receive something in return)? That would leave the iOS profits at only 320k per company, not exactly much. |
So, even with your paltry breakdown, that's what over 100m in a single year from a single region?
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While it is still big, it is quite the longshot from what people are making it seem, if all the 1.6 million were for Nintendo, that would mean 582m from just iOS users in the USA. So again, while 100m is a big number, it is quite smaller than the number people are believing to be, and doesn't seem to be so impressive when we see this is a big market and the huge boom that Pokemon GO had. Though when it comes to what Nintendo receives from the daily profit, it is still meh.
COMG guide to points: 1 point = Raging. 2 points = Beasting. 3 points = Tearing it up. 4 points = Berzerk. 7 points = Rampage. 12 points = Burst. 15 points = god mode. 20+ points = DIVIDING BY ZERO!!! 40+ points = Youkai (originally Pokemon).
-1 = Negabeasting. -5= NegaRampage. -10 = NegaBurst