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Forums - Gaming - (Updated now with poll) E3: Zelda Breath of the Wild Vs Horizon Zero Dawn = which one has the "wow factor"?

 

Which one had the biggest "WOW! Factor"?

Zelda 273 58.84%
 
Horizon 179 38.58%
 
None 12 2.59%
 
Total:464
dharh said:
Zelda on the other hand I feel like has long ago lost most of it's luster. Based on track record alone, I do not have confidence in Nintendo to finally create a 3D Zelda that bests the competition. I haven't really had fun playing a Zelda game since LTTP.

I think pretty much every single 3D Zelda convention was broken (discarded) in this game. So I am a bit baffled by this summary to be honest.



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BraLoD said:
Goodnightmoon said:

I love how graphics mean "every aspect" nowadays, in the moment something looks more realistic or graphically demanding, people says is "another level", then half of those games end up being boring at the end but meanwhile the graphics hype is everything.

I'm sure if the first Watchdorg was presented today for the first time, some people would be saying is clearly in another level compared to Zelda too.

Did I even mentioned graphics?
Enemies, scale, combat.

There is no WOW factor bigger on Zelda than on Horizon.

Don't go assuming things, and stop being defensive, it just points out that you are insecure.

Combat of Zelda is usually pretty good and this looks like an evolution form the best games of the franchise in that regard and with way more variety than before, so right now we know the combat is gonna be good almost for sure, nobody has played an Horizon game before however, how can some people be so sure is better and in "another level" when there is no reference whatsoever? And scale? Have you seen the scale of the new Zelda? The whole area they are showing, wich is really big is just like a 10% of the entire game, is absolutely huge going by the map comparison they showed, I don't see another level in terms of scale in any way, graphics of Horizon are in another level, that's for sure, but artstyle however is pretty great in both and is just a matters of taste.



sc94597 said:
dharh said:
Zelda on the other hand I feel like has long ago lost most of it's luster. Based on track record alone, I do not have confidence in Nintendo to finally create a 3D Zelda that bests the competition. I haven't really had fun playing a Zelda game since LTTP.

I think pretty much every single 3D Zelda convention was broken (discarded) in this game. So I am a bit baffled by this summary to be honest.

The puzzle solving aspect of Zelda doesn't intrique me anymore, the only real thing, aside from story, that made me keep coming to Zelda despite the fact that the 3D part of all the games never felt right.  What's left of Zelda I still care about would be gameplay, if they could somehow manage to do it right for a change, and story such as it is.   So while they could be 'discarding all the old 3D Zelda convenctions' I do not have confidence that what they have come up with to replace those old conventions will make for fun gameplay.

People have all this confidence in Nintendo that they will always in the end make a good game.  I do not have this confidence, it wavered in the N64/GC era, but was uterlly lost in the Wii/Wii U era.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



Goodnightmoon said:
TheBlackNaruto said:

What's the issue with people not seeing much in the game yet? Why is it expected? I think the game looks great from the trailer and the treehouse gameplay video. But it still feels like it is missing something to me...it looks like well a good Zelda game like an upgraded WW which is not a bad thing by any means seeing as I thought WW was the best Zelda out of all of them personally. I enjoyed it WAY more than any other Zelda game. So it should be a great game when it releases.

But it did not give the WOW factor which is what the thread title asked...in that Horizon gives more of a WOW factor than Zelda does which is fine. Doesn't mean it will be a better game by any means but it leaves something more to think about. All while Zelda gives you an improved Zelda game feel which is awesome because I feel like if it isn't broke then don't fix it.

There is a huge difference between "it looks great but Horizon made me wow more" and "this looks boring and average, there is no reason to be excited", the second comes clearly form someone that is either very biased or just haven't played a Zelda game in his entire life.

I can't argue with you there.



The absence of evidence is NOT the evidence of absence...

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I'll give Horizon the graphics title, but that's probably because I like it's style better than I like the Japanese anime style. Zelda also still seems a little rough in that department at some points, but I guess that's the PS4's power for you. Interested to see how Zelda's NX version is going to look.

I already know though before playing either that Zelda is going to be a hundred times more fun to me and probably has more to it as well. And since the fun factor is a billion times more important; Zelda wins.



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dharh said:
sc94597 said:

I think pretty much every single 3D Zelda convention was broken (discarded) in this game. So I am a bit baffled by this summary to be honest.

The puzzle solving aspect of Zelda doesn't intrique me anymore, the only thing that made me keep coming to Zelda despite the fact that the 3D part of all the games never felt right.  What's left of Zelda I still care about would be gameplay, if they could somehow manage to do it right for a change, and story such as it is.   So while they could be 'discarding all the old 3D Zelda convenctions' I do not have confidence that what they have come up with to replace those old conventions will make for fun gameplay.

People have all this confidence in Nintendo that they will always in the end make a good game.  I do not have this confidence, it wavered in the N64/GC era, but was uterlly lost in the Wii/Wii U era.

The focus in all of the stuff they've shown so far has been combat, with some puzzle-solving (but even that isn't in the typical Zelda fashion.) It seems to be a spiritual sucessor to the first LoZ, very combat and exploration heavy.  Although we still have to see dungeons.

Have you watched the treehouse streams at all ?



BraLoD said:




Graphics were actually the only subjective thing, even as Horizon graphics are superior, point,

This is categorically false. Everything is subjective here, besides a discussion of which game is more technically demanding. This is true for any game.



vivster said:

I can't really understand all the wow about the trailer. Then again considering which forum we're on it's understandable. They showed us a poorly rendered empty open world with "new" gameplay mechanics from the stone age. It looks good but I cannot see any WOW in that trailer.

Comparing it with the Horizon gameplay trailer is actually a pretty bad insult.

Seriously. After hearing all the Nintendo fans rave about this trailer, I'm a little dumbfounded at what I just watched. It still looks good and I'm sure it'll deliver, but really?



sc94597 said:
dharh said:

The puzzle solving aspect of Zelda doesn't intrique me anymore, the only thing that made me keep coming to Zelda despite the fact that the 3D part of all the games never felt right.  What's left of Zelda I still care about would be gameplay, if they could somehow manage to do it right for a change, and story such as it is.   So while they could be 'discarding all the old 3D Zelda convenctions' I do not have confidence that what they have come up with to replace those old conventions will make for fun gameplay.

People have all this confidence in Nintendo that they will always in the end make a good game.  I do not have this confidence, it wavered in the N64/GC era, but was uterlly lost in the Wii/Wii U era.

The focus in all of the stuff they've shown so far has been combat, with some puzzle-solving (but even that isn't in the typical Zelda fashion.) It seems to be a spiritual sucessor to the first LoZ, very combat and exploration heavy.  Although we still have to see dungeons.

Have you watched the treehouse streams at all ?

I saw the official trailer and have read some comments talking about it's huge open world and such.  I'll have to watch some more to make an actual judgement, until ultimately getting my hands on it for the final verdict.  What I have seen so far has not impressed me enough to overcome my lack of confidence.  Overall there still seems to be some 3D jankyness, the puzzle solving combat stuff (bee's and rocks) I can definitely do without, in terms of regular normal live action combat it still seems simplistic although better than previous.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



sc94597 said:
Normchacho said:

It's way to early to praise Zelda for much of what your talking about. We've only seen a small portion of the game, how do you know thing aren't going to be copy and pasted? I'm also not sure what you mean by less scripted, but that stuff is besides the point.

It simply looks like the game has less stuff do to in a similar amount of space than other open world rpgs. It also doesn't have nearly as much ambient ncps and animals and plant life. The worlds in other games just seem way more alive.

Now, could that change? Sure. But it's not likely, and it would be surprising to see big world changes now with the game less than a year away.

The bolded is your problem. The Legend of Zelda is not an rpg, it is an Action-Adventure, compare it to Action-Adventure games (Shadows of Morder, Uncharted 4, Tomb Raider, Dishonoured, etc.) Neither genre has more or less unique content, but RPGs tend to have a lot of filler which makes it seem like there is more to do when it is just the same old stuff. Action-Adventure games can also do that, but they are usually considered bad games if they do.

I disagree with this "The worlds in other games just seem way more alive."

Also this applies to you as well, "We've only seen a small portion of the game."

But it's an open world game. So it's world is going to be compared to other open worlds. 

I don't see how you could say that the world we've seen so far is anything like as fleshed out as other modern open world games. As I said, just the sheer difference in the amount of animal and plant life should make that pretty clear. Not to mention that it does seem like there is a lot of empty space between things to do.

I said at the end of my last post that things could change. But it would be weird if they chose to show off a rather empty part of the map for the E3 demo, wouldn't it?



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