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sc94597 said:
Normchacho said:

It's way to early to praise Zelda for much of what your talking about. We've only seen a small portion of the game, how do you know thing aren't going to be copy and pasted? I'm also not sure what you mean by less scripted, but that stuff is besides the point.

It simply looks like the game has less stuff do to in a similar amount of space than other open world rpgs. It also doesn't have nearly as much ambient ncps and animals and plant life. The worlds in other games just seem way more alive.

Now, could that change? Sure. But it's not likely, and it would be surprising to see big world changes now with the game less than a year away.

The bolded is your problem. The Legend of Zelda is not an rpg, it is an Action-Adventure, compare it to Action-Adventure games (Shadows of Morder, Uncharted 4, Tomb Raider, Dishonoured, etc.) Neither genre has more or less unique content, but RPGs tend to have a lot of filler which makes it seem like there is more to do when it is just the same old stuff. Action-Adventure games can also do that, but they are usually considered bad games if they do.

I disagree with this "The worlds in other games just seem way more alive."

Also this applies to you as well, "We've only seen a small portion of the game."

But it's an open world game. So it's world is going to be compared to other open worlds. 

I don't see how you could say that the world we've seen so far is anything like as fleshed out as other modern open world games. As I said, just the sheer difference in the amount of animal and plant life should make that pretty clear. Not to mention that it does seem like there is a lot of empty space between things to do.

I said at the end of my last post that things could change. But it would be weird if they chose to show off a rather empty part of the map for the E3 demo, wouldn't it?



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