dharh said:
The puzzle solving aspect of Zelda doesn't intrique me anymore, the only thing that made me keep coming to Zelda despite the fact that the 3D part of all the games never felt right. What's left of Zelda I still care about would be gameplay, if they could somehow manage to do it right for a change, and story such as it is. So while they could be 'discarding all the old 3D Zelda convenctions' I do not have confidence that what they have come up with to replace those old conventions will make for fun gameplay. People have all this confidence in Nintendo that they will always in the end make a good game. I do not have this confidence, it wavered in the N64/GC era, but was uterlly lost in the Wii/Wii U era. |
The focus in all of the stuff they've shown so far has been combat, with some puzzle-solving (but even that isn't in the typical Zelda fashion.) It seems to be a spiritual sucessor to the first LoZ, very combat and exploration heavy. Although we still have to see dungeons.
Have you watched the treehouse streams at all ?







