By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - FF XII HD Remaster (PS4) Teaser Trailer

Nice! Now I have an opportunity to play this on PS4!



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Around the Network
Wright said:
deskpro2k3 said:



Ka-pi96 said:
Turkish said:
Just FF8 and FF9 now left.

1-6?

There was FF before 7?



bigtakilla said:

- Snip -

 

Not sure I get the context of Wonka's smile. Is it admittance that it was bait all along?



Been waiting for this for a long time. SE is on a roll this gen.



Around the Network
Wright said:
bigtakilla said:

- Snip -

 

Not sure I get the context of Wonka's smile. Is it admittance that it was bait all along?

It's the smile of assurance that you know those games aren't good that followed the dismissive thumbs up to the fact that what I wrote was bait.



bigtakilla said:

It's the smile of assurance that you know those games aren't good. 

 

My 100% ninety-hours save file on FF XIII should indicate otherwise!



Wright said:
bigtakilla said:

It's the smile of assurance that you know those games aren't good. 

 

My 100% ninety-hours save file on FF XIII should indicate otherwise!

Lol, no it doesn't.



Kowan said:

This is still a year away. They could completely remodel everything by then. Also no, some 3D stuff have indeed been improved. 

They wouldn't have shown anything if they were going to be making drastic changes. I can assure you they wouldn't want to show an inferior version if they knew they were going to improve it significantly.

Also, your comparison seems to contain only texture-related improvements. Some texture improvements can give the illusion of depth, but ultimately they're just texture tricks. (There's also some texture-related improvements that actually create new geometry, but it doesn't seem to be the case here, I don't think.) But it doesn't matter, because in normal gameplay, there don't seem to be many noticeable improvements. They could easily have used a ten-year-old game engine for the same improvements. Effectively, 'current-gen graphics tech' is just marketing spin that doesn't really matter at all.

I don't really mind because to me, the game look OK anyway, but there's no reason they have to use modern technology for the game. It's for their own convenience because they'll be using it anyway and this way they'll gain more experience with it, and it also sounds nice in marketing. And it would also seem that they're not releasing the game for less powerful platforms, so it doesn't even matter if it takes more resources than it has to.



Zkuq said:
Kowan said:

This is still a year away. They could completely remodel everything by then. Also no, some 3D stuff have indeed been improved. 

They wouldn't have shown anything if they were going to be making drastic changes. I can assure you they wouldn't want to show an inferior version if they knew they were going to improve it significantly.

Also, your comparison seems to contain only texture-related improvements. Some texture improvements can give the illusion of depth, but ultimately they're just texture tricks. (There's also some texture-related improvements that actually create new geometry, but it doesn't seem to be the case here, I don't think.) But it doesn't matter, because in normal gameplay, there don't seem to be many noticeable improvements. They could easily have used a ten-year-old game engine for the same improvements. Effectively, 'current-gen graphics tech' is just marketing spin that doesn't really matter at all.

I don't really mind because to me, the game look OK anyway, but there's no reason they have to use modern technology for the game. It's for their own convenience because they'll be using it anyway and this way they'll gain more experience with it, and it also sounds nice in marketing. And it would also seem that they're not releasing the game for less powerful platforms, so it doesn't even matter if it takes more resources than it has to.

Those are not just texture related improvements. Those are improved models. The faces have more polygons and the characters now have five fingers instead of two blocky ones. Hair improvement is also very apparent. How can you not see the different in polygon count, specially in the fingers and faces?