Boutros said:
Oh right lol So that's what it gives us: 1. Dark Souls III (PS4, XBO) - 504k |
The Division is 175,000 with bundle, which is of course almost nothing :P but maybe you should write < 175k.
Boutros said:
Oh right lol So that's what it gives us: 1. Dark Souls III (PS4, XBO) - 504k |
The Division is 175,000 with bundle, which is of course almost nothing :P but maybe you should write < 175k.
I remember a time when VGchartz was stealing NeoGaf NPD numbers.
Now it's the other way around. Funny.
Quantum Break is much less than what I expected, damn at those COD bundles, Star Fox is a bit lower than what I expected, while Bravely Second had a relevant drop compared to Bravely Default, even if it was available for less days than Bravely Default in its debut month.
I wonder how both Nintendo games sold digitally, though. I suppose Bravely Second's digital share was higher than SF0's. Aqua, I hope this isn't a stupid request, but is there a digital share average for Nintendo titles? That would be useful for digital estimates.
Ryng_Tolu said: The Division is 175,000 with bundle, which is of course almost nothing :P but maybe you should write < 175k. |
Done!
But by the way is it really 262k - 105k = 157k for the PS4 bundle of Call of Duty: Black Ops III or 262k includes other "packaged units"? I remember George saying something like that but I'm not sure what he meant.
Boutros said:
Done! But by the way is it really 262k - 105k = 157k for the PS4 bundle of Call of Duty: Black Ops III or 262k includes other "packaged units"? I remember George saying something like that but I'm not sure what he meant. |
honestly, me too. I don't really get what he said :-/ maybe he was talking about unofficial bundle? Like some promotion or something like this...
Quantum Break sales is a disaster.
It's not possible to have a precise number for Ratchet & Clank?
Boutros said:
Done! But by the way is it really 262k - 105k = 157k for the PS4 bundle of Call of Duty: Black Ops III or 262k includes other "packaged units"? I remember George saying something like that but I'm not sure what he meant. |
Here's the breakdown this month:
105K = Combined SKUs for consoles (aka. standalone data)
262K = Combined SKUs for consoles + hardware bundle + PC sales (virtually non-existent)
262K represents the most "complete" number for Call of Duty sales.
105K shows you the physical / packaged sales at retail software feed.
Mr. Sega said: Quantum Break sales is a disaster. It's not possible to have a precise number for Ratchet & Clank? |
Teeqoz said: Can we get precise numbers for R&C, or is 207.5k all we get? Really interested in knowing how well this game does. |
We'll see...I may post it later on (like a few days from now). I'll check to see if what I posted is too excessive, and if I get the greenlight I'll share it.
Wonder what happened to Creamsugar this month?
ExtremeBrawler said: Quantum Break is much less than what I expected, damn at those COD bundles, Star Fox is a bit lower than what I expected, while Bravely Second had a relevant drop compared to Bravely Default, even if it was available for less days than Bravely Default in its debut month. I wonder how both Nintendo games sold digitally, though. I suppose Bravely Second's digital share was higher than SF0's. Aqua, I hope this isn't a stupid request, but is there a digital share average for Nintendo titles? That would be useful for digital estimates. |
7.9% is the digital share average for software as of FY3/16. Nintendo tends to be a lot lower than companies like Activision / EA / Ubisoft because their games are primarily bought and sold by children and families....and you have to buy a separate harddrive for Wii U digital titles.
It can vary significantly with titles, though. More niche titles (like RPGs) tend to have greater digital dissemination. I would expect >30% digital for Bravely Second, easily.
Can we get precise numbers for R&C, or is 207.5k all we get?
Really interested in knowing how well this game does.