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Forums - Microsoft - Microsoft Recommits to PC F2P Forza 6| All Future titles on PC

 

Will Xbox One have a Successor

Yes - This enhances the brand 58 28.71%
 
No - A console needs exclusives 119 58.91%
 
See Results 25 12.38%
 
Total:202
CosmicSex said:
Chazore said:

In short, no they don't want to have to coexist on an open platform... even if they own that open platform... but hey. The thing that fasinates me the most is how they will handle online gameplay.  So can you play Forza on the Xbox Live network... for free against paying Xbox gamers?  Looking at the business model they aretrying to adopt... with this title apparently free to Play... will the transactions take the place of charging for live.  

A few points though:

"yet these recent windows 10 only games actually require way more hw than most AAA games and these are at the end of the day console ports and not built only specifically for PC in mind at all which also debunks DX 12's supposed power usage into play"

I don't think these games are 'real' DX12 games though but I was certainly thinking the same thing. 

Any "real" DX 12 game is going to be a console port, this is how MS still operates. I don't se them making a DX 12 only PC game that's never ever going on any Xbox platform past, present or future, if it;s going to exist on PC it;s likely to exist on Xbox and even come from there first.

"I honestly don't think they've learned much from the last time they tried their hand at PC gaming"

I have to disagree there.  Look at what I said about the F2P model.  Now, I'm not saying that its a good thing for gamers at all, but I see that their strategy has really changed. 

I meant in a way that appeals and generally benefits the PC gamer, this new tactic just shows they haven't learned the former and instead just want to push old ideas with a new skin attached, yes you could get me to clap and go "bravo MS, you found a new way to continue your original plans, hats off to you", but you won't get me loving any of it, insetad I'll likely applaud someone else who gives up and learns to accept the reality before them and trying to work on it, that alone takes guts and effort.

Finally I will add that I think the DX12 push (with Vulkan poised to dethrown it) and the shift to PC 'support are all related. '

related as they may be but I don't see what that has to do with what we've just been talking about, yes they are related but that's all that can be said.

They don't really own the *the* open platform, they just own an OS on an open platform (just to be clear on the use of Personal Computer).

The way they think it will work will likely involve nickel and diming PC players since a good chunk of badly done F2P games have gone that route. Charing PC players to play online, I will tell you this now for the future, will not work because they tried this some years back and PC gamers said no and since then that's how it;s been but Xbox gamers entirely let it slide, that's the different today and we honestly shouldn't be demanding PC players pay to play a game they bought online that isn't an MMO (talking actual full on MMO, not a game that borrows the tiniest of elements and someone going "yup that's an MMO" without understand what an MMO means or is), if anything at this point Xbox gamers should tell MS no to paying to play online or MS is going to have to figure another way. The F2P route isn't exactly 100% going to win oevr everyone let alone guanratee success. if all their console ports become F2p variants then that's just a botched job on their part.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

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CosmicSex said:
binary solo said:

They say this like it wasn't already a thing between PS3 and PC back in the 7th gen, and that the indie game Rocket League does this, and Street Fighter V.  Why is it so hard for MS to have it's own platforms interact in this way?

Also a F2P cut down version of Forza and other games? Interesting approach. Will PC gamers get enough of a fix of these games, or will they feel compelled to buy the console for the full experience.  But that doesn't really gel with a commitment to gaming on PC. It's still about driving the Xbox console and just using PC as a marketing tool.

Ultimately, Spencer says, Microsoft’s goal is to meet gamers on any device, enabling them to pause a game they were playing on an Xbox and pick up where they left off on a laptop, or, eventually, even more mobile devices.

Fine, but that's not what the segment I quoted says. It talks principally about competing against PC players of the same game. And in order to pause on Xbox and play on PC/Tablet you can't have an F2P "variant" of a game you have to have the exact same game.  Unless you're streaming from the Xbox; which is still not supporting PC with games because you still need a Xbox to play the full game.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

My PC has been in my living room for over a decade. Also, I'm really looking forward to getting Forza 6 Apex!



Feel free to check out my stream on twitch 

I understand Microsoft going windows only will damage their software potential as they miss out on Steam. But why.

Why do certain pc gamers decide not to buy games they want and like just because it's not on Steam. Does it really matter to them? I just don't get the reasoning behind this. Isn't the whole point of building a pc the fact that you have multiple options and are not locked down to any one thing. So why when it Comes to where you buy your game from does it have to be steam? Genuinely interested to know.



OneKartVita said:
I understand Microsoft going windows only will damage their software potential as they miss out on Steam. But why.

Why do certain pc gamers decide not to buy games they want and like just because it's not on Steam. Does it really matter to them? I just don't get the reasoning behind this. Isn't the whole point of building a pc the fact that you have multiple options and are not locked down to any one thing. So why when it Comes to where you buy your game from does it have to be steam? Genuinely interested to know.

I think there is a real fear in the PC community of Microsoft's intentions after they attempted to charge for Live on PC. The Steam storefront is actually a lot better as Microsoft addressed this week regarding wanti g to improve it. Plus, there seems to be pessimism about the free to play model. Plus there are many many complaints about Microsoft's past PC support in general. 



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gabzjmm23 said:
feel sad about the XBox brand, which exclusives aren't going to be ported to PC?
better to build a PC and sell my XBox. Just bought it a week ago.

Is more people having access to MS games hurting your ability to enjoy Xbox?

I think all these games coming to Xbox is fine, as I've said before the most popular games on consoles are generally on PC already.

Also, this is limited to Windows 10. So that forces people to either use Windows 10 (Windows Store) or Xbox. It ain't coming to Steam.



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CosmicSex said:

I think there is a real fear in the PC community of Microsoft's intentions after they attempted to charge for Live on PC. The Steam storefront is actually a lot better as Microsoft addressed this week regarding wanti g to improve it. Plus, there seems to be pessimism about the free to play model. Plus there are many many complaints about Microsoft's past PC support in general. 

It's not really fear (you used this in the last topic you made in regards to PSVR as saying others were fearful of hype, not everything has to be related to just fear), it's about the fact that through history MS has cocked up on their support of PC gamers, this Gaf thread has all their "commitment" ideas and how they went through the years:

http://www.neogaf.com/forum/showpost.php?p=88868188&postcount=177

History has shown that MS doesn't really have it in their best interests to support an open platform and market let alone mods and those who spend time out of their life to mod said games and even in cases, help to fix them as well (because of folk like Durante who actually do help to sort out games). MS for the longest time has no good stance on modding games, Steam on the other hand as a store/client fully supports a Steam workshop of mods along with games on there generally being able to be modded in another form, then of course there is reshading with Sweetfx which MS also doesn't support.

It's not fear, not from me anyway, just contempt that a company still refuses to co-operate with an open ecosystem and refuses to learn from history, like a spoilt kid who after all these eyars hasn't learned a thing but still wants his way.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Nice.



If it's good I'm selling my Xbox One!

Forza on PC means no reason left for me to own an Xbox One.



Chazore said:
CosmicSex said:

I think there is a real fear in the PC community of Microsoft's intentions after they attempted to charge for Live on PC. The Steam storefront is actually a lot better as Microsoft addressed this week regarding wanti g to improve it. Plus, there seems to be pessimism about the free to play model. Plus there are many many complaints about Microsoft's past PC support in general. 

It's not really fear (you used this in the last topic you made in regards to PSVR as saying others were fearful of hype, not everything has to be related to just fear), it's about the fact that through history MS has cocked up on their support of PC gamers, this Gaf thread has all their "commitment" ideas and how they went through the years:

http://www.neogaf.com/forum/showpost.php?p=88868188&postcount=177

History has shown that MS doesn't really have it in their best interests to support an open platform and market let alone mods and those who spend time out of their life to mod said games and even in cases, help to fix them as well (because of folk like Durante who actually do help to sort out games). MS for the longest time has no good stance on modding games, Steam on the other hand as a store/client fully supports a Steam workshop of mods along with games on there generally being able to be modded in another form, then of course there is reshading with Sweetfx which MS also doesn't support.

It's not fear, not from me anyway, just contempt that a company still refuses to co-operate with an open ecosystem and refuses to learn from history, like a spoilt kid who after all these eyars hasn't learned a thing but still wants his way.

You misunderstood my point. I actually agreed with what you said even if i didn't take the time to give you a proper response. Would it be foolish to have apprehension about something or someone that burned you in the past? Perhaps fear is too strong but i think it fits. I wasn't directing that comment at you. The list goes on. The story of D3D is enough to convince anyone that Microsoft wasn't really committed to PC.  Yes, Steam is real PC gaming support.  

What i can't figure out is if this would even be a thing if the Xbox One had any sort of lead in the console competition.