Swordmasterman said:
The biggest costs are the Retailer's margin, is really a lot, is like paying the Tax for Sony, or Microsoft, and pay another Tax, for the Retailer, even more expensive than what they gave to Sony, or Microsoft. |
Probably. Always thought all SW are too expensive by what they offer. Worse yet are professional ones. It seems like they don't charge by what they offer but by how much you end up profiting in you profession. Office was expensive but now at least home edition is ok. Adobe PS was ridiculously expensive but at least now home edition is ok. Autocad I don't know home edition but professional was completely unreal.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."