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Forums - Nintendo - To those who say NX isn't coming this year

Soundwave said:
Alby_da_Wolf said:
Whatever they do, I'll just be curious to see how things go. Surely I won't buy any console this year, I haven't even time to play all the games in my PC backlog and for some I'll have to upgrade my PC before it's technically possible, but I'm curious anyway. I hope they release the portable first, because I fear that if they release their next home console too early they could hurt both themselves and the whole market seriously.

 

There's no correlation between releasing a console "early" and damaging the industry or even your own singular market share. Sega Genesis, Playstation 1, Playstation 2, Xbox 360, Nintendo DS all launched "early" in some ways too and all were hugely successful. 

It just depends on how you execute. Nintendo could launch in 2018, 2019, 2020 and still bomb if the product is a poor one that doesn't appeal to a wide variety of people. Hell it could still fail if its released in those years and is genuinely a pretty good console. There are a million variables. There's no release date that means Nintendo is going to magically have success. 

Surely success isn't granted anyway, but a half-gen release could create a mess for multiplayer games. NB, I don't consider releasing one year earlier than competitors too early, if design and production aren't rushed, the early launcher can get a good advantage without damaging itself or the market overall, possibly keeping the lead for the whole gen instead, but too many years before the others can mean a console overpowered (with its power wasted as multiplats couldn't use it completely if they must run on the other consoles available too) compared to previous gen and underpowered compared to competitors of its own gen.



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TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


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RolStoppable said:
Raze said:
I only see a November 2017 release on a few simple points:
-Nintendo has never released a home console the same year as its E3 debut
-Nintendo has maintained a 5-6 year gap between home console release dates since the NES, why would it change?

1. That holds as much weight as saying that Nintendo hasn't made a game like Splatoon before Splatoon was announced.

2. Things would change because they've never been so dire before and this time around the software output for handheld and home console will be much more unified than in the past, meaning that Nintendo won't need a substantial gap between the launch dates of new handheld and home console to provide both systems with adequate support for their respective launch period.

1 - The two don't really correlate. Nintendo requires time to polish their systems, and they only debut it once its ready to be mass marketed, and then start full scale production. This goes hand in hand with AMD's expected profits for November this year, when the processor order is delivered. It'll never get out in time for 2016.

2 - Nintendo is far from dire. They can fail for another 10 years and still have enough money to stay afloat between Wii and 3ds sales, pokemon series merchandising, as well as their other original ip merchandising. They rushed the Wii U and flopped, they won't be so hasty next time.





The Carnival of Shadows - Folk Punk from Asbury Park, New Jersey

http://www.thecarnivalofshadows.com 


Raze said:
RolStoppable said:
Raze said:
I only see a November 2017 release on a few simple points:
-Nintendo has never released a home console the same year as its E3 debut
-Nintendo has maintained a 5-6 year gap between home console release dates since the NES, why would it change?

1. That holds as much weight as saying that Nintendo hasn't made a game like Splatoon before Splatoon was announced.

2. Things would change because they've never been so dire before and this time around the software output for handheld and home console will be much more unified than in the past, meaning that Nintendo won't need a substantial gap between the launch dates of new handheld and home console to provide both systems with adequate support for their respective launch period.

1 - The two don't really correlate. Nintendo requires time to polish their systems, and they only debut it once its ready to be mass marketed, and then start full scale production. This goes hand in hand with AMD's expected profits for November this year, when the processor order is delivered. It'll never get out in time for 2016.

2 - Nintendo is far from dire. They can fail for another 10 years and still have enough money to stay afloat between Wii and 3ds sales, pokemon series merchandising, as well as their other original ip merchandising. They rushed the Wii U and flopped, they won't be so hasty next time.



 

How was the Wii U rushed? Hype for it was already deflating given its slow motion launch where Nintendo showed at two full E3 shows before releasing it. 

Wii U failed because they bet hard on a good portion of casuals coming back and they didn't show *at all*. 

This is kind of like saying your wedding sucked because the cake was dry and not because the bride didn't show up. 



elektranine said:
If the NX were to come out this year it would mean that Nintendo chose to throw in the towel. Get ready for a Wii 2.2 with some gimmick thrown in for seasoning. 900p, less powerful than PS4, and no dev support.

 

They could blow the shit out of a PS4, PS4 is dated and nothing special. The only wildly interesting things about the PS4 from a modern POV is the large amount of GDDR5 RAM, otherwise the CPU is ass and the GPU is weak. The GameCube was a good deal beyond a PS2 and was only 18 months later, Nintendo has 3+ years here. 

If Nintendo goes for a gimped 900p, less powerful than PS4 console ... that's their choice, but it's not because it's the only thing they could have. But in that case you likely were going to get a gimped console in 2018 or whenever, it doesn't matter because that's a design choice on Nintendo's part. 



Soundwave said:
Raze said:
RolStoppable said:
Raze said:
I only see a November 2017 release on a few simple points:
-Nintendo has never released a home console the same year as its E3 debut
-Nintendo has maintained a 5-6 year gap between home console release dates since the NES, why would it change?

1. That holds as much weight as saying that Nintendo hasn't made a game like Splatoon before Splatoon was announced.

2. Things would change because they've never been so dire before and this time around the software output for handheld and home console will be much more unified than in the past, meaning that Nintendo won't need a substantial gap between the launch dates of new handheld and home console to provide both systems with adequate support for their respective launch period.

1 - The two don't really correlate. Nintendo requires time to polish their systems, and they only debut it once its ready to be mass marketed, and then start full scale production. This goes hand in hand with AMD's expected profits for November this year, when the processor order is delivered. It'll never get out in time for 2016.

2 - Nintendo is far from dire. They can fail for another 10 years and still have enough money to stay afloat between Wii and 3ds sales, pokemon series merchandising, as well as their other original ip merchandising. They rushed the Wii U and flopped, they won't be so hasty next time.



 

How was the Wii U rushed? Hype for it was already deflating given its slow motion launch where Nintendo showed at two full E3 shows before releasing it. 

Wii U failed because they bet hard on a good portion of casuals coming back and they didn't show *at all*. 

This is kind of like saying your wedding sucked because the cake was dry and not because the bride didn't show up. 

You guys have some strange analogies. Anyhow, rushed in the sense that there wasn't that supportive of a launch/1st year lineup. 

How could anyone expect casuals to show up when you give them thumbsticks controls? That's  like going backwards. I was hoping to never touch another thumbstick controller for aiming ever again personally after the Wii came out. Headshots in RE4 were a million times easier on the Wii than the GC.

Thumbsticks controls have their place - on other consoles. The Wii showed the world that there are many other people willing to game, but the controls got too complicated since the days of the NES and they lost interest. The Wii controls brought gaming back to their level of understanding.  Heck, I had my 64 yr old dad playing Medal of Honor, he hadn't touched a controller since the NES.

 

 

 





The Carnival of Shadows - Folk Punk from Asbury Park, New Jersey

http://www.thecarnivalofshadows.com 


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Soundwave said:
NoirSon said:
If it comes out this year, I will have to pray for Nintendo not to have made a costly mistake releasing a console mid generation and that they actually learned from the lessons of the past instead of talking like they did as we saw with the launches of the 3DS and Wii U.

 

Neither the Wii U or 3DS were "mid-generation" releases though and both flopped. 

Technology did not stop Nintendo from making a comparable system to the PS4/XB1 either, 1 TFLOP processors tech was available then. They are the ones who banked on the Wii formula again of outdated hardware + casual mini-game centric library and thought that would carry them the next 5-6 years. It didn't. 

There's nothing wrong with launching a bit early, the Sega Genesis and Playstation 1 and Playstation 2 and XBox 360 are examples of systems that launched 1-2 years before their main competetion and were better off for doing so. 

People think Nintendo can't get access to powerful hardware ... they can. They made the SNES and N64 and GameCube. They purposely chose not to in the last couple of gens because of strategy of aiming for casuals ... which worked great for a while and then it didn't as it's a fairly unpredictable audience. 

The 3DS got off to a slow start but didn't flop. Also with the Wii U, that is more along the lines of the Dreamcast and Saturn in releasing before everyone else but being outclassed when other more powerful devices dropped on the scene later.

And the mid generation label is something to be weary of, for every Genesis or Xbox and a case can be made for the N64 as well that bucks the trend there have been Turbo Graphix 16, Jaguars, 3DO, Wonderswans, Neo Geo 64 and other units that launched and failed years after the generation started. The issue with Nintendo dropping a full blown console in 2016 is that should it prove successful enough to get them a second place finish this generation, Sony or MS ( although given the business realities and their general directional shifts I wouldn't be surprised if MS dropped out of the console market altogether and are working on a STEAM type market platform for Windows) dropped a new device in 3-4 years. Nintendo is a wealthy company but they don't have the deep pockets to go toe to toe with Sony or MS for an extended period, that is the main reason why they went with the weaker hardware for the Wii and Wii U, they don't want to go overboard and they recognized a lot of developers that aren't in the pockets of one of the handful of major publishers can't either.

And the worst case scenario, they release a new system in 2016 that barely does better then the Wii U or Xbox One currently, they would have lose a good sum of money and be left in a weaker position. It isn't that I don't want the NX to come out, but the timing has to be curcial as a failure to get the most market early on and secure enough support with major games not just average ports and multiplatform games  especially outside of Japan will lead to basically a repeat of what they just went through.

 





I'd be like, "Wow, that was fast. It was only just announced this year."



NoirSon said:
Soundwave said:
NoirSon said:
If it comes out this year, I will have to pray for Nintendo not to have made a costly mistake releasing a console mid generation and that they actually learned from the lessons of the past instead of talking like they did as we saw with the launches of the 3DS and Wii U.

 

Neither the Wii U or 3DS were "mid-generation" releases though and both flopped. 

Technology did not stop Nintendo from making a comparable system to the PS4/XB1 either, 1 TFLOP processors tech was available then. They are the ones who banked on the Wii formula again of outdated hardware + casual mini-game centric library and thought that would carry them the next 5-6 years. It didn't. 

There's nothing wrong with launching a bit early, the Sega Genesis and Playstation 1 and Playstation 2 and XBox 360 are examples of systems that launched 1-2 years before their main competetion and were better off for doing so. 

People think Nintendo can't get access to powerful hardware ... they can. They made the SNES and N64 and GameCube. They purposely chose not to in the last couple of gens because of strategy of aiming for casuals ... which worked great for a while and then it didn't as it's a fairly unpredictable audience. 

The 3DS got off to a slow start but didn't flop. Also with the Wii U, that is more along the lines of the Dreamcast and Saturn in releasing before everyone else but being outclassed when other more powerful devices dropped on the scene later.

And the mid generation label is something to be weary of, for every Genesis or Xbox and a case can be made for the N64 as well that bucks the trend there have been Turbo Graphix 16, Jaguars, 3DO, Wonderswans, Neo Geo 64 and other units that launched and failed years after the generation started. The issue with Nintendo dropping a full blown console in 2016 is that should it prove successful enough to get them a second place finish this generation, Sony or MS ( although given the business realities and their general directional shifts I wouldn't be surprised if MS dropped out of the console market altogether and are working on a STEAM type market platform for Windows) dropped a new device in 3-4 years. Nintendo is a wealthy company but they don't have the deep pockets to go toe to toe with Sony or MS for an extended period, that is the main reason why they went with the weaker hardware for the Wii and Wii U, they don't want to go overboard and they recognized a lot of developers that aren't in the pockets of one of the handful of major publishers can't either.

And the worst case scenario, they release a new system in 2016 that barely does better then the Wii U or Xbox One currently, they would have lose a good sum of money and be left in a weaker position. It isn't that I don't want the NX to come out, but the timing has to be curcial as a failure to get the most market early on and secure enough support with major games not just average ports and multiplatform games  especially outside of Japan will lead to basically a repeat of what they just went through.

 



 

No they decided to go the Wii/Wii U route of cheap hardware chasing casuals for market reasons. Not because Sony/MS make unbelievable incredible hardware that Nintendo can't possibly compete with. 

Fact is all three of these companies work with AMD and AMD likely largely gives them the same price for everything. It's not like Sony has "magic" technology inside the PS4. 

I think NX should change this whole dynamic by introducing an evolving platform with hardware that evolves/upgrades over time if that's what the player wants. 

I don't think Nintendo should play be Sony/MS' rules at all, why bother, even if they launch in 2017, then what? Sony/MS launch in 2018 with better hardware, now you have the same problem. Even if you launch day and date then its going to be "well hardcore gamers haven't taken Nintendo seriously for 15 years after the Wii + Wii U era it was stupid to launch head to head against Sony/MS". 

Don't play that game period ... it's a trap; make the hardware issue irrelevant by allowing the NX platform to upgrade and have more powerful models (ie: a 4K model) as time goes and force Sony/MS to have to make better games than you do, then lets see where the chips fall. 

NX should destroy a lot of "platform rules" in the same that the Wiimote destroyed the concept of a traditional controller, I'd like to see NX usher in a complete rethink of what a video game platform is. 



bigtakilla said:
burninmylight said:
bigtakilla said:

How about this as a little hint:

http://www.ign.com/articles/2016/01/29/only-5-of-developers-working-on-a-wii-u-game-survey-says

"Just 5 percent of developers surveyed are working on Wii U titles, with 3 percent bringing a game to the Nintendo 3DS. The Nintendo NX fairs even worse, with less than 1 percent of respondents working on a game for the unannounced platform."

When the Wii U is still getting the most support from developers, I don't think it's going anywhere. Meanwhile NX only polled in at 1% of developers working for anything on it. Yet again, sign enough to show it isn't going to come out this year.

 

That survey would mean a lot more if we had more facts behind it. How many developers were polled? How many of them actually have dev kits? Do we know what country they are from? How many of those developers are under NDAs and can't say they are working on NX software?

Far too many things we don't know about the survey to take it seriously.

"And again, please keep your replies respectful."

Likewise.

 

Being Namco Bandai was polled I'd say that japanese development companies were there, as well as if Namco Bandai wasn't restricted by a NDA why would any other developer? 

Also, what have I posted that you find disrespectful?


Where on that link does it say that Bandai Namco was polled? I don't recall seeing that name when I read it originally, nor could I find it by searching for keywords.



burninmylight said:
bigtakilla said:
burninmylight said:
bigtakilla said:

How about this as a little hint:

http://www.ign.com/articles/2016/01/29/only-5-of-developers-working-on-a-wii-u-game-survey-says

"Just 5 percent of developers surveyed are working on Wii U titles, with 3 percent bringing a game to the Nintendo 3DS. The Nintendo NX fairs even worse, with less than 1 percent of respondents working on a game for the unannounced platform."

When the Wii U is still getting the most support from developers, I don't think it's going anywhere. Meanwhile NX only polled in at 1% of developers working for anything on it. Yet again, sign enough to show it isn't going to come out this year.

 

That survey would mean a lot more if we had more facts behind it. How many developers were polled? How many of them actually have dev kits? Do we know what country they are from? How many of those developers are under NDAs and can't say they are working on NX software?

Far too many things we don't know about the survey to take it seriously.

"And again, please keep your replies respectful."

Likewise.

 

Being Namco Bandai was polled I'd say that japanese development companies were there, as well as if Namco Bandai wasn't restricted by a NDA why would any other developer? 

Also, what have I posted that you find disrespectful?


Where on that link does it say that Bandai Namco was polled? I don't recall seeing that name when I read it originally, nor could I find it by searching for keywords.

I was more reading between the lines being there was a link to the rumor that "Namco Bandai had several NX games in development" in the statement. But true enough it never really gave the company name that polled yes.