By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Would you mind if Nintendo went third-party?

 

Would you mind?

No, in fact I want them to. 71 28.86%
 
I'd be fine with it. 60 24.39%
 
I would. (Explain below). 96 39.02%
 
See results. 19 7.72%
 
Total:246
zorg1000 said:
Teeqoz said:

 

They don't sell to the same demographic, so the impact probably wouldn't be very big.

Nitendo droughts would increase..... on home consoles. There is no way 7-8 multiplat home console games per gen will take more development resources than having their own home console which they need to support all by themselves. And at the same time, a lot off resources used on smaller home console projects will be freed and shifted to support of their handheld, so their handheld software output would still be better.

 

Mario Kart could probably sell at least 10 million on the userbase of PS/XB, Smash Bros at least 5 million, Zelda at least 5 million, Mario like 7 million. I doubt that the teams resposible for those games would be making projects selling those kinda numbers on the next Nintendo handheld, unless they're gonna start releasing two Mario Karts per gen etc. which is a slippery slope, and could end up just cannibalizing itself.

 

Even if we were to say that it would lead to 5 million of their handhelds not being sold (which is a gargantuan number, especially in relation to how moderate my estimates for the sales of the Nintendo franchises as multiplat home console titles were), it becomes a question of wether the extra software sales compared to what hypothetical handheld games those teams would be making is enough to outweigh the loss in hardware and software sales for their handheld caused by those titles not being exclusively for that platform anymore.

 

Personally I think that if Nintendo do leave the home console market, they would be better of releasing a few of their mainstream-appealing franchises as multiplat home consoles than they would be by shifting all support to their handhelds. Their handhelds would still get more support than currently (heck, even substantially more), and they'd retain some massive software sales from their huge mainstream titles by releasing them as home console multiplats.

 


How do u know they don't sell to the same demographics? Do we have any type of data that shows there aren't a large number of 3DS owners that also own a PS3/PS4/360/XB1?

Why couldn't those teams also make other big franchises? The team behind Mario Kart is also the team behind Nintendogs which sold over 20 million last generation and despite a massive decline still did close to 4 million this generation. The Animal Crossing team released Wii Sports/Play last generation and created Splatoon this generation. The New Super Mario team created Super Mario Maker this generation. It's not just about software sales but also creating a more diverse library that can bring in new fans.

In ur scenario the teams that make Mario Kart, Smash Bros, etc. would have to release a handheld entry followed by switching over to making entries on PS/XB instead of continuing to support their handheld and diversify the library.

 

For starters, over one third of 3DS owners are Japanes. I can guarantee you that most of those don't also own a PS3/PS4/360/XBO. So there's that.

 

The same EAD sub-divisions made Mario Kart and Nintendogs. Likewise for Animal Crossing and Wii Sports. However Animal Crossing, Splatoon and the Wii series aren't made by the same team, and the same for Nintendogs and Mario Kart. You don't have a single development team releasing multiple games a year. A single development team only releases one game every multiple years. The different development teams are overseen by the same senior staff though, but that's hardly the same as them actually being the same team.

Yes, in my scenario, the studios making Mario Kart, Smash Bros etc. would, in addition to the handheld entry, make a multiplat home console entry each gen. Like I've already explained, because it would most likely sell boatloads more than their hypothetical handheld project.



Around the Network
Hiku said: 

And what makes you think that?

For a console maker it is a bigger priority to have a large and diverse libary than it is to make money on every indivual release. If nintendo went 3rd party a lot of their series would see success but any series that just doesn't catch on for whatever reason would be dropped



Hiku said:

Looking at it purely from the perspective of playing their games, assuming it wouldn't have a negative effect on their games output (they would have a bigger budget to make games as they wouldn't need to spend money on the console), I would prefer it at this point, since I haven't been interested in their hardware for a few generations now.

But having Nintendo gone from the console industry, and how it affects Sony and Microsoft, is a much deeper subject.

wombat123 said:

Super_Boom said:

If, however, games like Fire Emblem or Xenoblade are forgotten in the transition, or are relegated to low-quality or episodic type releases...I really hope Nintendo remains in the console sector. I'm definitely not willing to sacrifice my favorite IPs just so Nintendo can appeal to a larger audience.

That's probably what would happen.  I complain that Nintendo doesn't diversify their software enough but if they went 3rd party, there'd be zero reason for them to not just go 100% "No adults, kids only, Final Destination".

What's your reasoning for thinking so? I would assume the exact opoposite. One of the reasons Nintendo doesn't do that very often is because the audience for those games is more lacking on their consoles than it is for the competition. If they were on Playstation or Xbox, where that audience is latrgely present, they wouldn't have to think twice about releasing more games like that.

Quite frankly, because they've never showed an inclination towards wanting to make mature games.  They've been in the industry for 30 years; if Nintendo's internal studios wanted to make a mature title, they would have made a mature in-house title.  Hell, they've shown such a non-desire to make them that the few M-Rated IPs they do have are all 2nd patry developed (Geist, Fatal Frame and Eternal Darkness off the top of my head).  Kid-friendly games are all they seem to want to do internally outside of Metroid and Zelda and they keep on trying to push Metroid on Retro studios even though (from many rumors) they're sick of the franchise.  The rest of their non-E-Rated titles (specifically Fire Emblem and the Xeno games) are done by 1st party studios outside of their internal dev teams that basically do what they're unwilling to do themselves.  I actually want Nintendo to create more dev studios that focus on making the types of games that Nintendon't want to  but still maintain the type of Nintendo quality most of us are used to.



Teeqoz said:
zorg1000 said:

 


How do u know they don't sell to the same demographics? Do we have any type of data that shows there aren't a large number of 3DS owners that also own a PS3/PS4/360/XB1?

Why couldn't those teams also make other big franchises? The team behind Mario Kart is also the team behind Nintendogs which sold over 20 million last generation and despite a massive decline still did close to 4 million this generation. The Animal Crossing team released Wii Sports/Play last generation and created Splatoon this generation. The New Super Mario team created Super Mario Maker this generation. It's not just about software sales but also creating a more diverse library that can bring in new fans.

In ur scenario the teams that make Mario Kart, Smash Bros, etc. would have to release a handheld entry followed by switching over to making entries on PS/XB instead of continuing to support their handheld and diversify the library.

 

For starters, over one third of 3DS owners are Japanes. I can guarantee you that most of those don't also own a PS3/PS4/360/XBO. So there's that.

 

The same EAD sub-divisions made Mario Kart and Nintendogs. Likewise for Animal Crossing and Wii Sports. However Animal Crossing, Splatoon and the Wii series aren't made by the same team, and the same for Nintendogs and Mario Kart. You don't have a single development team releasing multiple games a year. A single development team only releases one game every multiple years. The different development teams are overseen by the same senior staff though, but that's hardly the same as them actually being the same team.

Yes, in my scenario, the studios making Mario Kart, Smash Bros etc. would, in addition to the handheld entry, make a multiplat home console entry each gen. Like I've already explained, because it would most likely sell boatloads more than their hypothetical handheld project.

 

I don't see how 1/3 of 3DS sales coming from Japan somehow rules out the possibility of a large number of 3DS owners also owning PS/XB consoles.

Yes that is true but the same sub-division working on PS/XB games along with Nintendo handheld games could instead be multiple handheld games which would help sell Nintendo's hardware. We have no idea that Smash/Kart/etc. would sell boatloads better than new IP on their handheld, Splatoon is a good example of a new IP moving a lot of software and even helping out the hardware.

By having 100% of Nintendo's resources dedicated to a single platform, Nintendo can diversify which makes the hardware a more compelling purchase. If Nintendo were to stop making consoles but still make handhelds, they would do everything they can to make sure the handheld succeeds and would probably just release a Vita TV type device to satisfy people who prefer to play on consoles.

Releasing their games on PS/XB doesn't benefit their handheld at all while potentially hurting it.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Hiku said:

 

Well, it's certainly true that some of those games may have been born out of neccesity. But on the other hand, if Nintendo went third party (because their console business wasn't lucrative enough), they would have a lot more money to invest in games since they won't be spending billions on R&D for the next console. Spending that to improve the quality in games would result in diminishing returns at some point. And at that point they do have a lot of other interesting I.P.'s to invest in. So even if #FE was created in order to bring more rpg's to WiiU, crossover rpgs like that have happened on other systems for different reasons. Same can be said for Hyrule Warriors. The reason it was made for WiiU may have been different than the reason Square let Koei make Dragon Quest Heroes. But that doesn't change the fact that it was successful enough to get a sequel announced for it. Same for Project X Zone, if we're talking about crossover rpgs.

Nintendo's I.P's are for the most part popular enough to at leasy give a shot on another console. Especially since the climate for some of those genres (action, rpgs, fighting games, hack & slash) may be better on some other consoles.

There would still be some projects like that but the majority of 2nd party games and series would go away because they dont need to exist. Theres no way a 3rd party nintendo would pour money into something like bayonetta 3 after sold the way it did same goes for the last story, #fe, wonderful 101 ect, and thats not bringing up the fact that a it would be possible for a handfull of 1st party ips to simply not gain traction as 3rd party titles so that would be the end of those series as well. If nintendo could go 3rd party without it negatively impacting the games they publish in any way then i really wouldn't care but theres simply no way their line up would go through unscathed 

 





Around the Network

I'd be okay with it supposing they release the games on PS or Xbox ...



zorg1000 said:
Teeqoz said:

 

They don't sell to the same demographic, so the impact probably wouldn't be very big.

Nitendo droughts would increase..... on home consoles. There is no way 7-8 multiplat home console games per gen will take more development resources than having their own home console which they need to support all by themselves. And at the same time, a lot off resources used on smaller home console projects will be freed and shifted to support of their handheld, so their handheld software output would still be better.

 

Mario Kart could probably sell at least 10 million on the userbase of PS/XB, Smash Bros at least 5 million, Zelda at least 5 million, Mario like 7 million. I doubt that the teams resposible for those games would be making projects selling those kinda numbers on the next Nintendo handheld, unless they're gonna start releasing two Mario Karts per gen etc. which is a slippery slope, and could end up just cannibalizing itself.

 

Even if we were to say that it would lead to 5 million of their handhelds not being sold (which is a gargantuan number, especially in relation to how moderate my estimates for the sales of the Nintendo franchises as multiplat home console titles were), it becomes a question of wether the extra software sales compared to what hypothetical handheld games those teams would be making is enough to outweigh the loss in hardware and software sales for their handheld caused by those titles not being exclusively for that platform anymore.

 

Personally I think that if Nintendo do leave the home console market, they would be better of releasing a few of their mainstream-appealing franchises as multiplat home consoles than they would be by shifting all support to their handhelds. Their handhelds would still get more support than currently (heck, even substantially more), and they'd retain some massive software sales from their huge mainstream titles by releasing them as home console multiplats.

 


How do u know they don't sell to the same demographics? Do we have any type of data that shows there aren't a large number of 3DS owners that also own a PS3/PS4/360/XB1?

Why couldn't those teams also make other big franchises? The team behind Mario Kart is also the team behind Nintendogs which sold over 20 million last generation and despite a massive decline still did close to 4 million this generation. The Animal Crossing team released Wii Sports/Play last generation and created Splatoon this generation. The New Super Mario team created Super Mario Maker this generation. It's not just about software sales but also creating a more diverse library that can bring in new fans.

In ur scenario the teams that make Mario Kart, Smash Bros, etc. would have to release a handheld entry followed by switching over to making entries on PS/XB instead of continuing to support their handheld and diversify the library.

 


or they could just not do handhelds at all.



Yes I would mind. It would be the worst thing to happen to gaming since the collapse of 1983. We'd be stuck with the twins and that would be a disaster. Look at what they are doing now. Do you want that to be the future of gaming? The instant that Nintendo goes 3rd party, the downfall of gaming will be happening a few years later.

And the worst part is that Sony and MS won't care. They'll just go back to their TVs or photo cells or OSes and act like the collapse of gaming was no big deal. The real victims are the gamers. I can't believe that people are wishing for the downfall of the hobby they supposedly love.



bunchanumbers said:
Yes I would mind. It would be the worst thing to happen to gaming since the collapse of 1983. We'd be stuck with the twins and that would be a disaster. Look at what they are doing now. Do you want that to be the future of gaming? The instant that Nintendo goes 3rd party, the downfall of gaming will be happening a few years later.

And the worst part is that Sony and MS won't care. They'll just go back to their TVs or photo cells or OSes and act like the collapse of gaming was no big deal. The real victims are the gamers. I can't believe that people are wishing for the downfall of the hobby they supposedly love.

 

No one is talking about going back in time and killing nintendo. If nintendo goes third party, their games will still be around and the gaming market will be just fine.



Aeolus451 said:
bunchanumbers said:
Yes I would mind. It would be the worst thing to happen to gaming since the collapse of 1983. We'd be stuck with the twins and that would be a disaster. Look at what they are doing now. Do you want that to be the future of gaming? The instant that Nintendo goes 3rd party, the downfall of gaming will be happening a few years later.

And the worst part is that Sony and MS won't care. They'll just go back to their TVs or photo cells or OSes and act like the collapse of gaming was no big deal. The real victims are the gamers. I can't believe that people are wishing for the downfall of the hobby they supposedly love.

 

No one is talking about going back in time and killing nintendo. If nintendo goes third party, their games will still be around and the gaming market will be just fine.

 

The problem is not all their games would be around. 

Being a hardware maker forces you to produce a wider variety of games than you would otherwise. 

If they become a third party, it'll just be the big IPs like Mario Kart, Mario, Pokemon, Animal Crossing, Zelda, that will get made over and over and over again, because as a third party they don't have any responsibility to build the overall platform, just to sell as many games as possible. 

Which is fine if you like those IP, but it would suck for those of us who like things like Kid Icarus, Star Fox, Xenoblade, Punch-Out!, F-Zero, as a lot of those types of games would get phased out. 

Look at Sega ... all they make is Sonic + Yakuza and a few other IP and nothing else. Compare that to what they used to make when they were a console maker. 

If they have to go third party I'd rather they just choose one of Microsoft or Sony to align with and become a partner with, rather than just becoming a generic third party publisher.