zorg1000 said:
Why couldn't those teams also make other big franchises? The team behind Mario Kart is also the team behind Nintendogs which sold over 20 million last generation and despite a massive decline still did close to 4 million this generation. The Animal Crossing team released Wii Sports/Play last generation and created Splatoon this generation. The New Super Mario team created Super Mario Maker this generation. It's not just about software sales but also creating a more diverse library that can bring in new fans. In ur scenario the teams that make Mario Kart, Smash Bros, etc. would have to release a handheld entry followed by switching over to making entries on PS/XB instead of continuing to support their handheld and diversify the library. |
For starters, over one third of 3DS owners are Japanes. I can guarantee you that most of those don't also own a PS3/PS4/360/XBO. So there's that.
The same EAD sub-divisions made Mario Kart and Nintendogs. Likewise for Animal Crossing and Wii Sports. However Animal Crossing, Splatoon and the Wii series aren't made by the same team, and the same for Nintendogs and Mario Kart. You don't have a single development team releasing multiple games a year. A single development team only releases one game every multiple years. The different development teams are overseen by the same senior staff though, but that's hardly the same as them actually being the same team.
Yes, in my scenario, the studios making Mario Kart, Smash Bros etc. would, in addition to the handheld entry, make a multiplat home console entry each gen. Like I've already explained, because it would most likely sell boatloads more than their hypothetical handheld project.









