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Forums - Nintendo - Will Nintendo's Next Console Get Its Own Exclusive Zelda game?

 

Will it?

Yes 98 90.74%
 
No 10 9.26%
 
Total:108
Thunderbird77 said:
LipeJJ said:

I wouldn't call the last 2 exceptions when these days most games are taking more time/resources to develop. It's a worldwide trend, unfortunately. But yeah, I can see a new on being made under 4 years if it's well planned and doesn't get a delay.



SS only took 5 years because motion + was added late  and they had to remake a lot of stuff. it would have taken three years instead. Zelda U is the biggest Zelda ever and also first HD one. Seems like a no brainer that the next one won't take as long, since nintendo isn't a newcomer to HD development anymore.



 

True, but the thing is... Zelda is one of the most ambitious franchises out there, so there'll always be a "motion control", or a "massive" thing, if you get what I mean. I think they'll always try to innovate and bring new mechanics to the table with Zelda.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

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Thunderbird77 said:
curl-6 said:

Zelda U - Multiplat with Wii U and NX in 2016

Zelda X - Multiplat with NX and NX2 in 2021

Now I wanna bet on that. The home console Zelda after Zelda U will come in 2019, 2020 if something happens and a delay occurs.

Highly unlikely they'll have another Zelda ready in 3 years when the last two have taken them 5 years a piece. Yeah I know, "motion controls/first HD game/yada yada", but what's to say they won't attempt something with the next Zelda that will lead to another bloated, dragged out gestation?

In the time it took to make Skyward Sword, Naughty Dog released 3 Uncharted games. In the time it's taken to make Zelda U, From Software have released Dark Souls 2, Bloodborne, and soon Dark Souls 3. The Zelda team have become a lumbering, unwieldy juggernaught that make one game in the time that other AAA devs can produce 2 or 3.



Thunderbird77 said:
Johnw1104 said:
It really concerns me that Nintendo's console releases appear to be out of sync with their major franchises. It seems exceptionally unlikely that there's a mario kart, smash bros, zelda, star fox, or even Splatoon that'll be released for the next console within the next couple years. We haven't heard anything aboyt a 3d mario or Pikmin or something, and for their sake I hope they have the former, coming for the nX.

I really think they ought to port a lot of wii u games to the NX to bolster that library, especially as many of those games were played by exceedingly few people. Smash Bros, for instance, could really afford to skip a gen, port this one with minor improvements, and give Sakurai a break. The problem I foresee is that many of these games, such as the upcoming zelda and star fox ones, use the gamepad quite extensively.

Either way, this is why I'm against an early release for the NX... I just can't see how they'd have a quality launch lineup ready in time, and they'll likely botch it as they did with the wii u.

I think you meant it's exceptionally LIKELY that those franchises will see a new game in the next two years. You're also incredibly wrong if you think nintendo will/should port games already availabble on the system (assuming NX is a home console).



 


You see new installments of those franchises releasing for the NX in the next two years? I think Mario Kart has a chance and maybe splatoon, but Zelda/smash bros/star fox seem far off given the development time required. Their resources are stretched pretty thin as it is, and I'm hoping the sparse wii u lineup ahead of us indicates they're doing all they can to get games ready for the NX launch,

I'm also curious why porting Wii U games to the NX to bolster their early launch lineup would be "incredibly wrong". If the only people they reach with the NX are those of us that own a Wii U then this is a failed console already. It must also feature new architecture to have any chance of success, meaning backwards compatibility would add substantially to the cost and likely will not be included. I don't recall many ps4 owners complaining when the last of us was ported to the system for them.



LipeJJ said:
Miyamotoo said:

Zelda U will be 720p/30fps, for next Zelda they can reuse same engine (that looks beautiful) and assets and made new 1080p game with more complex graphics, AA and some new effects. You can be sure that Nintendo will not make onother 720p/30fps Zelda with NX hardware.

I think Zelda Wii U will be 1080p30fps. 

Unlikely.

If we look at the games that run at native 1080p on Wii U, (Smash Bros, Wind Waker HD, Rayman Legends, Monster Hunter 3 Ultimate) none of them are as graphically demanding as Zelda U looks to be. Running graphics like this:

in 1080p is beyond Wii U's capabilities, I reckon.

I expect 720/30fps, in line with Xenoblade Chronicles X.



curl-6 said:
LipeJJ said:
Miyamotoo said:

Zelda U will be 720p/30fps, for next Zelda they can reuse same engine (that looks beautiful) and assets and made new 1080p game with more complex graphics, AA and some new effects. You can be sure that Nintendo will not make onother 720p/30fps Zelda with NX hardware.

I think Zelda Wii U will be 1080p30fps. 

Unlikely.

If we look at the games that run at native 1080p on Wii U, (Smash Bros, Wind Waker HD, Rayman Legends, Monster Hunter 3 Ultimate) none of them are as graphically demanding as Zelda U looks to be. Running graphics like this:

in 1080p is beyond Wii U's capabilities, I reckon.

I expect 720/30fps, in line with Xenoblade Chronicles X.

 

You're probably right Curl. I just got this feeling that it'll be 1080p from some interviews and the fact that Zelda team always pushes the systems. But it's more likely that it'll be 720p than 1080p indeed.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

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LipeJJ said:
curl-6 said:
LipeJJ said:

I think Zelda Wii U will be 1080p30fps. 

Unlikely.

If we look at the games that run at native 1080p on Wii U, (Smash Bros, Wind Waker HD, Rayman Legends, Monster Hunter 3 Ultimate) none of them are as graphically demanding as Zelda U looks to be. Running graphics like this:

in 1080p is beyond Wii U's capabilities, I reckon.

I expect 720/30fps, in line with Xenoblade Chronicles X.

You're probably right Curl. I just got this feeling that it'll be 1080p from some interviews and the fact that Zelda team always pushes the systems. But it's more likely that it'll be 720p than 1080p indeed.

You can push Wii U's limits at 720p; maximize other elements like shading, effects, asset density, etc rather than raw pixel count. 

Running at 720p means you only have to draw half as many pixels on screen versus 1080p, which frees up resources to improve other aspects of the graphics, which is why, for example, Xenoblade Chronicles X is a lot more detailed at 720p than Wind Waker HD is at 1080p.

720p is the sweet spot for Wii U in my opinion, where you get the best balance of image quality versus fidelity.



curl-6 said:
LipeJJ said:
curl-6 said:
LipeJJ said:

I think Zelda Wii U will be 1080p30fps. 

Unlikely.

If we look at the games that run at native 1080p on Wii U, (Smash Bros, Wind Waker HD, Rayman Legends, Monster Hunter 3 Ultimate) none of them are as graphically demanding as Zelda U looks to be. Running graphics like this:

in 1080p is beyond Wii U's capabilities, I reckon.

I expect 720/30fps, in line with Xenoblade Chronicles X.

You're probably right Curl. I just got this feeling that it'll be 1080p from some interviews and the fact that Zelda team always pushes the systems. But it's more likely that it'll be 720p than 1080p indeed.

You can push Wii U's limits at 720p; maximize other elements like shading, effects, asset density, etc rather than raw pixel count. 

Running at 720p means you only have to draw half as many pixels on screen versus 1080p, which frees up resources to improve other aspects of the graphics, which is why, for example, Xenoblade Chronicles X is a lot more detailed at 720p than Wind Waker HD is at 1080p.

720p is the sweet spot for Wii U in my opinion, where you get the best balance of image quality versus fidelity.

Yeah, I know this. The game being more advanced than XCX is another factor it being 720p, honestly it looks much better (besides art style). But to be fair, XCX world is probably many times bigger than Zelda.





Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

curl-6 said:
Thunderbird77 said:
curl-6 said:

Zelda U - Multiplat with Wii U and NX in 2016

Zelda X - Multiplat with NX and NX2 in 2021

Now I wanna bet on that. The home console Zelda after Zelda U will come in 2019, 2020 if something happens and a delay occurs.

Highly unlikely they'll have another Zelda ready in 3 years when the last two have taken them 5 years a piece. Yeah I know, "motion controls/first HD game/yada yada", but what's to say they won't attempt something with the next Zelda that will lead to another bloated, dragged out gestation?

In the time it took to make Skyward Sword, Naughty Dog released 3 Uncharted games. In the time it's taken to make Zelda U, From Software have released Dark Souls 2, Bloodborne, and soon Dark Souls 3. The Zelda team have become a lumbering, unwieldy juggernaught that make one game in the time that other AAA devs can produce 2 or 3.

common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.





Johnw1104 said:
Thunderbird77 said:

I think you meant it's exceptionally LIKELY that those franchises will see a new game in the next two years. You're also incredibly wrong if you think nintendo will/should port games already availabble on the system (assuming NX is a home console).



 


You see new installments of those franchises releasing for the NX in the next two years? I think Mario Kart has a chance and maybe splatoon, but Zelda/smash bros/star fox seem far off given the development time required. Their resources are stretched pretty thin as it is, and I'm hoping the sparse wii u lineup ahead of us indicates they're doing all they can to get games ready for the NX launch,

I'm also curious why porting Wii U games to the NX to bolster their early launch lineup would be "incredibly wrong". If the only people they reach with the NX are those of us that own a Wii U then this is a failed console already. It must also feature new architecture to have any chance of success, meaning backwards compatibility would add substantially to the cost and likely will not be included. I don't recall many ps4 owners complaining when the last of us was ported to the system for them.

3d mario had enough dev time to be a launch title. Spla2n and mario kart can and probably will release in 2017. smash could be late 2017 or early 2018. That's plenty of games for the first year and a half.

Check the X1 backwards compatibility, no need to include extra hardware even when it's a different architeture than the predecessor.





Thunderbird77 said:
curl-6 said:

Highly unlikely they'll have another Zelda ready in 3 years when the last two have taken them 5 years a piece. Yeah I know, "motion controls/first HD game/yada yada", but what's to say they won't attempt something with the next Zelda that will lead to another bloated, dragged out gestation?

In the time it took to make Skyward Sword, Naughty Dog released 3 Uncharted games. In the time it's taken to make Zelda U, From Software have released Dark Souls 2, Bloodborne, and soon Dark Souls 3. The Zelda team have become a lumbering, unwieldy juggernaught that make one game in the time that other AAA devs can produce 2 or 3.

common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.

They're only exceptions if you go back decades to where game making was nothing like it is today.

For the last decade, 5 years is the norm. The Zelda team has become slow and inefficient.