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LipeJJ said:
curl-6 said:
LipeJJ said:

I think Zelda Wii U will be 1080p30fps. 

Unlikely.

If we look at the games that run at native 1080p on Wii U, (Smash Bros, Wind Waker HD, Rayman Legends, Monster Hunter 3 Ultimate) none of them are as graphically demanding as Zelda U looks to be. Running graphics like this:

in 1080p is beyond Wii U's capabilities, I reckon.

I expect 720/30fps, in line with Xenoblade Chronicles X.

You're probably right Curl. I just got this feeling that it'll be 1080p from some interviews and the fact that Zelda team always pushes the systems. But it's more likely that it'll be 720p than 1080p indeed.

You can push Wii U's limits at 720p; maximize other elements like shading, effects, asset density, etc rather than raw pixel count. 

Running at 720p means you only have to draw half as many pixels on screen versus 1080p, which frees up resources to improve other aspects of the graphics, which is why, for example, Xenoblade Chronicles X is a lot more detailed at 720p than Wind Waker HD is at 1080p.

720p is the sweet spot for Wii U in my opinion, where you get the best balance of image quality versus fidelity.