| Neodegenerate said: I don't disagree about the egregious nature of a lot of the microtransactions in any game. However, we as a populace already have the free will needed to decline making said foolish purchases and decisions. This same type of practice exists in virtually all forms of business. Once we start capping any of them we start moving away from the capitalism that the companys thrive on. Of course I am getting into that whole "slippery slope" argument (which I generally disagree with coincidentally) but I think you get what I mean. People being educated and making proper decisions, like not "accidentally" purchasing microtransactions to the tune of $7,000, solves the problem without arbitrarily deciding both how a company makes and a person spends their money. |
Very true. Ideally education should be provided. The problem with that is, that the educational system is abysmal in a lot of countrys, and controlled by people with a lot of money and power. People who run companys themselves and then turn to either enter politics or influence them. People who benefit from the general population staying relatively uneducated. This might get too far off topic and into the problems of society and economics so I'll keep it brief.
Basically if at all possible I'd prefer what you're saying. Especially since my solution is sort of like a band-aid on a gaping wound, but it is the quickest, most pragmatic solution I could think of.











