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Forums - Nintendo - What if Nintendo Doesn't Comeback?

 

Can Nintendo Dominate

It will Beat the Xbox One 161 32.66%
 
It will Beat X1 and PS4 59 11.97%
 
It will beat PS4 but not ... 53 10.75%
 
See Results 220 44.62%
 
Total:493
curl-6 said:
zorg1000 said:

The mid-90s were also an age of shooter/sports/racing/action games and the introduction of consoles as multimedia devices, that perfectly describes PS4.

Again, ur original comment about 1995 makes no sense. You can't say someone failed because they act like it's 1995 then ignore that the market leader follows the exact same strategy they have been using since 1995, that is by definition a contradiction.

The market in 1995 was not ruled by M-rated AAA blockbusters like it is today.

No offense, but it seems you are simply attacking Sony because you don't like Nintendo being criticized.

I'm not attacking Sony, I actually haven't even said a single bad thing about them. I'm using them as an example of how ur 1995 comment makes no sense.

If u can't see how ur comment is a contradiction than u clearly don't understand what the word means. Nintendo failed because they act like it's 1995 while Sony is seeing a ton of success by utilizing the same strategy they did in 1995, that means acting like it's 1995 has nothing to do with Nintendo's failure.

I don't care that ur criticizing Nintendo, they deserve criticism for making numerous bone-headed decisions this generation, my complaint is that ur reasoning makes no sense and is a contradiction.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
curl-6 said:
zorg1000 said:

The mid-90s were also an age of shooter/sports/racing/action games and the introduction of consoles as multimedia devices, that perfectly describes PS4.

Again, ur original comment about 1995 makes no sense. You can't say someone failed because they act like it's 1995 then ignore that the market leader follows the exact same strategy they have been using since 1995, that is by definition a contradiction.

The market in 1995 was not ruled by M-rated AAA blockbusters like it is today.

No offense, but it seems you are simply attacking Sony because you don't like Nintendo being criticized.

I'm not attacking Sony, I actually haven't even said a single bad thing about them. I'm using them as an example of how ur 1995 comment makes no sense.

If u can't see how ur comment is a contradiction than u clearly don't understand what the word means. Nintendo failed because they act like it's 1995 while Sony is seeing a ton of success by utilizing the same strategy they did in 1995, that means acting like it's 1995 has nothing to do with Nintendo's failure.

I don't care that ur criticizing Nintendo, they deserve criticism for making numerous bone-headed decisions this generation, my complaint is that ur reasoning makes no sense and is a contradiction.

If you think the market today and the market in 1995 were the same, you obviously weren't a gamer in 1995.



curl-6 said:
zorg1000 said:
curl-6 said:
zorg1000 said:

The mid-90s were also an age of shooter/sports/racing/action games and the introduction of consoles as multimedia devices, that perfectly describes PS4.

Again, ur original comment about 1995 makes no sense. You can't say someone failed because they act like it's 1995 then ignore that the market leader follows the exact same strategy they have been using since 1995, that is by definition a contradiction.

The market in 1995 was not ruled by M-rated AAA blockbusters like it is today.

No offense, but it seems you are simply attacking Sony because you don't like Nintendo being criticized.

I'm not attacking Sony, I actually haven't even said a single bad thing about them. I'm using them as an example of how ur 1995 comment makes no sense.

If u can't see how ur comment is a contradiction than u clearly don't understand what the word means. Nintendo failed because they act like it's 1995 while Sony is seeing a ton of success by utilizing the same strategy they did in 1995, that means acting like it's 1995 has nothing to do with Nintendo's failure.

I don't care that ur criticizing Nintendo, they deserve criticism for making numerous bone-headed decisions this generation, my complaint is that ur reasoning makes no sense and is a contradiction.

If you think the market today and the market in 1995 were the same, you obviously weren't a gamer in 1995.

 

Of course the market is different, that has nothing to do with what I said though. Ur original statement is a contradiction, that is not debatable, it is a fact.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:

Of course the market is different, that has nothing to do with what I said though. Ur original statement is a contradiction, that is not debatable, it is a fact.

Nintendo targets the same market they did in 1995:

 

While Sony targets today's mainstream gamer:



curl-6 said:
zorg1000 said:

Of course the market is different, that has nothing to do with what I said though. Ur original statement is a contradiction, that is not debatable, it is a fact.

Nintendo targets the same market they did in 1995:

 

While Sony targets today's mainstream gamer:

 


Sony targets the same market they did in 1995 as well........



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:

Sony targets the same market they did in 1995 as well........

No. PS1 wasn't primarily driven by cinematic M-rated blockbusters the way PS4 is. They skew older now because the audience is older.



zorg1000 said:
curl-6 said:

Nintendo targets the same market they did in 1995:

 

While Sony targets today's mainstream gamer:

 


Sony targets the same market they did in 1995 as well........

 

To Curl - Nah, Nintendo actually has reverted back to targetting an audience more like the 1980s:

Basically this:

 

By '95 Nintendo was pretty much exclusively marketing to teen culture though because of the impact of Sega's marketing and Yamauchi giving Arakawa a giant public slap in the face by saying NOA had allowed Sega to make Nintendo look like a toy or something to that effect. After that Nintendo responded by greenlighting things like Killer Instinct and the "Play It Loud" marketing campaign:

https://www.youtube.com/watch?v=FArjEUhBgP4

This kinda peaked by the late 90s with the huge success of Rareware and GoldenEye

https://www.youtube.com/watch?v=PqXZjDfnsbw

I think this caused some internal strife at Nintendo because I think people like Miyamoto felt like Rare and NOA was gaining too much power (I remember reading he wasn't happy with the Conker peeing on things gamplay mechanic either) and GameCube kinda attempted to "re-kiddy-fy" Nintendo in a lot of ways at least from the Japanese side. 

@zorg1000

Sony's market read actually is fairly spot on. I think I remember seeing a show on the history of the Playstation brand, and I believe it was Phil Harrison saying that they did exstensive market research and what they learned was basically that the age 19 was the perfect target age. Reason being is younger kids want to be 19, and older people in their 20s/30s look back at that age, so they market everything to that age. And sure ... it still works today. 



curl-6 said:
zorg1000 said:

Sony targets the same market they did in 1995 as well........

No. PS1 wasn't primarily driven by cinematic M-rated blockbusters the way PS4 is. They skew older now because the audience is older.

 


Resident Evil, Metal Gear Solid, Tomb Raider, Final Fantasy, Driver, Tekken, Gran Turismo, Syphon Filter, Twisted Metal, Grand Theft Auto, Star Wars, Dino Crisis, Medal of Honor, Need for Speed, WWF, 007, Tony Hawk, Madden, FIFA, Ridge Racer, Knockout Kings, Silent Hill.

Ya ur right, Playstation & Playstation 4 totally were aimed at completely different demographics.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
curl-6 said:
zorg1000 said:

Sony targets the same market they did in 1995 as well........

No. PS1 wasn't primarily driven by cinematic M-rated blockbusters the way PS4 is. They skew older now because the audience is older.

Resident Evil, Metal Gear Solid, Tomb Raider, Final Fantasy, Driver, Tekken, Gran Turismo, Syphon Filter, Twisted Metal, Grand Theft Auto, Star Wars, Dino Crisis, Medal of Honor, Need for Speed, WWF, 007, Tony Hawk, Madden, FIFA, Ridge Racer, Knockout Kings, Silent Hill.

Ya ur right, Playstation & Playstation 4 totally were aimed at completely different demographics.

You forgot Crash Bandicoot, Rayman, Spyro the Dragon, Croc. You know, family friendly cartoon mascots that were front and centre on PS1 but relegated to the back seat or just plain abandoned on PS4, cos they don't appeal to today's gamers they way they did to the kids of the 90s.



Soundwave said:
zorg1000 said:

 


Sony targets the same market they did in 1995 as well........

 

To Curl - Nah, Nintendo actually has reverted back to targetting an audience more like the 1980s:

Basically this:

 

By '95 Nintendo was pretty much exclusively marketing to teen culture though because of the impact of Sega's marketing and Yamauchi giving Arakawa a giant public slap in the face by saying NOA had allowed Sega to make Nintendo look like a toy or something to that effect. After that Nintendo responded by greenlighting things like Killer Instinct and the "Play It Loud" marketing campaign:

https://www.youtube.com/watch?v=FArjEUhBgP4

This kinda peaked by the late 90s with the huge success of Rareware and GoldenEye

https://www.youtube.com/watch?v=PqXZjDfnsbw

I think this caused some internal strife at Nintendo because I think people like Miyamoto felt like Rare and NOA was gaining too much power (I remember reading he wasn't happy with the Conker peeing on things gamplay mechanic either) and GameCube kinda attempted to "re-kiddy-fy" Nintendo in a lot of ways at least from the Japanese side. 

@zorg1000

Sony's market read actually is fairly spot on. I think I remember seeing a show on the history of the Playstation brand, and I believe it was Phil Harrison saying that they did exstensive market research and what they learned was basically that the age 19 was the perfect target age. Reason being is younger kids want to be 19, and older people in their 20s/30s look back at that age, so they market everything to that age. And sure ... it still works today. 

 

Ya I was never saying it was a bad idea for Sony to target that demographic, just that it's a contradiction to say Nintendo is failing because of being stuck in 1995 while Sony is having a ton of success by doing what they did in 1995. That shows that acting like it's 1995 is not the reason for Nintendo failing, it comes down to other reasons than that.



When the herd loses its way, the shepard must kill the bull that leads them astray.