Normchacho said:
I think more than anything this line sums up what we should be taking from this whole thing.
"Too many people are too excited about the potential for VR for it to go away because the first headset has a $600 tag on it."
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I thought as much at what would be taken from the article, I was hoping for something more like this:
"As Kotaku pointed out today, Luckey did say in 2013 that a $600 Rift would be meaningless to the mainstream audience. True enough, VR is temporarily off the table for a lot of people. But here are some other things that I couldn’t afford at first:
- An iPhone (I have now owned three, granted via carrier contracts)
- A desktop LCD display in the 90s (I’m not sure how many I’ve gone through today)
- An HDTV (What other kind of TV would I have today?)
- A 1TB HDD (I think I've had three)
I’d say those things have been successful, and had Apple compromised on the iPhone in that first year, I wonder if it would’ve become such a phenomenon. I’m not defending $600 as an accessible entry point—it’s not—but when I ignore the $350 “ballpark” expectation that was set and wound up two towns away, the price feels reasonable. G-sync and 4K displays can go from $400 to $800 or more—and this is brand new tech with a fancy screen and all sorts of motion detection and latency-reducing R&D. Consumer VR was always going to be a high-ish-end enthusiast product at launch."
That caught me eye more than anything and it's a true fact, new tech always ends up costing quite a bit if not a lot when it starts out, I remember SSD's costing a hell of a lot and now they are more affordable than they were 5-10 years ago, same for 1-2tb HDDs. To expect for brand new hot off the press premium and high end tech to come out at a price of £200 and less is expecting too much or you are expecting that any company is wholly obligated to bleed for your sake and possibly sink their own ship for your luxury cause which isn't likely to happen. I do expect by the 2nd-3rd gen of VR to have plenty of refinements made and being produced at a cheaper price than the original public models, time has proven this with a myriad of technologies and it will do the same for VR provided enough are interested in it and they will be because expensive drives, monitors, keyboards and all sorts of trimmings in the PC sector are well and truly alive and being sold which proves that enough people out there are still willing to pay a premium, especially for those sports cars in the car industry, someone is always going to want to/not mind paying premium for something and even for collector editions too which are also deemed over expensive.
Also I highly doubt anyone here was going to grab the OR anyway because it was mentioned before by the likes of Nvidia that you had requirements to meet and well no one on this site turned up to our main PC thread when we were talking about comparing new builds (which we were going to present to you all as a means to get into PC custom builds) which would have benefitted or put most of you off in the end anyway (which is why I gave up hope and stopped contributing because why waste time?). If anything most on here that are into VR are and always were geared towards PSVR, once Vive's price tag comes out we will egt a note for note repeat of what we've seen here today, I guarantee it.
Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
So pay up motherfuckers you belong to "V"