Dulfite said:
AZWification said:
I was talking about Sticker Star and how it's not as good as the other games. Hopefully the next one will go back to the franchise's roots.
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Well combat wise they did kind of return to their roots in sticker star (being turn based) compared to Super Paper Mario. The stickers were a unique take, and one I'd not prefer in the future, but I did enjoy them because they made the game feel very unique. Unique games have far better replay value than games that are the same as every other game in that genre (whose going to go back and replay Grand Theft Auto 2, 3, and 4, when there is a 5th one out that does the exact same thing and looks better, for example?).
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I didn't like how the stickers were, obviously, consumble. I'm a much bigger fan of how they handled the battle system in 64/TTYD. The lack of partners, badges, leveling up, good story, likeable characters are just the icing on the cake. I really liked how the game at first, it looked more like Paper Mario and there was even a Chain Chomp partner!