Eddie_Raja said:
Chazore said:
Well you ought to check them out sometime or at elast read beneath their name =P.
I honestly see OR and the likes of Vive getting the support they need, the past few years OR has been gaining ground and having devs come towards it, maybe not the type of devs some users on this forum credit as being cream of the crop of system enders but they are devs none the less. I'd rather they all pan out tbh since it means we get more choice than having just one device.
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Honestly I just want all of them to be compatible with every game on PC. That way if you want the ultra-high PC set-up you get OR, if you want PS gaming and excellent PC VR you get PSVR, and if you want budget VR on the PC you get a VIVE.
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Budget? As in low budget?
The HTC Vive is going to be the most expensive of the three. The HMD itself and the hardware to handle it will exceed PSVR and OR combos and individually. Bet on it. However, it won't be the most costly. I guess this medal goes to StarVR.
https://www.youtube.com/watch?v=JAxWMYfPr3o
PS VR will be more successful than OR and Vive, probably even with the two combined.
Main (intermeshed) reasons and counter arguments? It is the most versatile, homogenous and inexpensive. It isn't as much dependent as the others. It doesn't need an extra controller, since the DS4 is an integrate part in Sonys VR plan. An important input device that comes with every hardware unit.
To get a grasp to what i'm talking about:
https://youtu.be/_Su45ND3pDc?t=1494
The Vive concept revolves around the Lighthouse Tracking and its two dedicated controllers. Not sure if this will be all inclusive in the final product package. It would make sense, because many introduced game/software concepts are heavily dependent on this input method. This of course would raise the total price.
https://www.youtube.com/watch?v=WA_PSZj1sCs
As the Vive so comes the Oculus Rift with built in headphones and micro. Additionally a standard Xbox One pad is attached to every OR.
PS VR doesn't have built in headphones/micro and a standard controller doesn't need to be included. Sony will keep the price for the individual unit as low as possible. It gives the consumer more options, not feeling forced to buy sth. he actually doesn't need.
Playstation is an established brand. To rename Project Morpheus to Playstation Virtual Reality was the obvious and best choice. It sends out a clear unmistakable message. Sony is already doing a good job in marketing Playstation as a whole, and PS VR will undoubtetly profit. OR and Vive don't have much going on in comparison. Actually they should be the most active, because they have to share one plattform and are direct rivals.
Beside the support by Sony, the homogenous nature of a console gives developers some better notion how to handle their resources. A very important issue, since many devs are unexperienced in the VR subject. Also they don't have to put up with an overcrowded market. Opportunities opportunities...