As i said in the TB thread, exclusivity (whether it be deals with third parties, or in-house development) is an unavoidably bi-product of competition. You don't have to like it, in-fact it's fine to outright hate it, but you have to accept that it's inherently tied to something important. Personally, i think the average consumer benefits far more from that competition than they're hurt by some games being locked behind an additional hardware paywall (or in some instances simply time).










This needs to stop. Lol. This dual mentally is carefully skipped by OP.
