Exclusives do not hurt the industry. I, actually, just posted this in a Reddit comment:
I mean, I get what you're saying, but this mentality is ridiculous. Every generation til the last one (when Xbox was actual competition and didn't let Playstation not waltz into dominance), every console had exclusive games and no one cared. It's what set each system apart. Now, when a system has exclusive games, it's "screwing over other gamers"? How so? Because they can't play them? That's the point. It's what makes the system attractive. Is McDonald's screwing you over because the Big Mac is exclusive and not sold at BK? No, you're not screwed over. You just go to McDonald's. Same with exclusive games. It's not "having more options" to be able to get a Big Mac at both McDonald's and BK, because that's not how competition works, and they would, otherwise, be the same restaurant. It's more like "you have the option to get a Big Mac, if you want one. But you can only get it at McDonald's. If you only go to Burger King, you can only get the Whopper". You go to two different restaurants because of just that: they're different. So how does "different" now mean "screwing people over"?
If gamers "weren't screwed over", we'd just have all the same games on every system or worse, just one system. How does something like that encourage competition and innovation? What's the point of PS4, XB1, WiiU if not for exclusive games setting them apart? Why not have a PSWii1, if you want "games to be available to everyone"? That sure would be great /s