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Forums - Nintendo Discussion - Nintendo EAD console output N64-Wii U

Soundwave said:
Having lived through all those gens, yeah that's about right, but the N64 era was better because Rare basically doubled their 1st/2nd party output.


N64/GC/Wii/Wii U also have a similar number of overall Nintendo published titles so while Rare was very helpful in the N64 era, they were able to make up for them in other ways in following generations.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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ktay95 said:
Sorry to be that guy but uh Zelda WiiU isnt done by EAD, its EPD... yeah EAD and SPD merged back in September.
So yeah, better cross that one off of the list
Seriously though why are we just looking at EAD?? Nintendo was always more than just EAD, if all they had was EAD making games for them they wouldn't have lasted through the 5th generation.


Yep ur right about EAD no longer existing.

We are just looking at EAD because I just wanted to look at EAD, what's wrong with that?



When the herd loses its way, the shepard must kill the bull that leads them astray.

And this is just for the consoles, right?
What about handhelds?
Nintendo DS:
Mario Kart DS
New Super Mario Bros
The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Spirit Tracks
Nintendogs
Animal Crossing: Wild World
Star Fox Command
Yoshi Touch and Go
Big Brain Academy
(9 Games Total)

Nintendo 3DS:
Nintendogs+Cats
Mario Kart 7
Animal Crossing: New Leaf
Animal Crossing: Happy Home Designer
The Legend of Zelda: A Link Between Worlds
New Super Mario Bros. 2
Steel Diver
Steel Diver: Sub Wars
Super Mario 3D Land
(9 Games Total)

They've actually developed less games for handhelds than for consoles, the difference why it isn't noticeable is because one has 3rd Party Support, the other doesn't. (Also, one has Pokemon, the other doesn't).
So going off of Generations, more specifically Gens 7 & 8.
Between the DS and Wii, Nintendo EAD (now EPD) made 24 games.
Between the 3DS and Wii U, they made 20.
Also, some of those games you listed were co-developed or had some assistance by other companies, like how Monolith helped out with Skyward Sword.
So I would count Star Fox Zero as well, since that game was in development before Platinum jumped on board to help out. Remember last year's E3 when Miyamoto said that he was looking for a 3rd Party studio to help him and his team develop Zero. So technically the Wii U has 12 games developed by EAD, which brings their 8th Gen total to 21.



zorg1000 said:
Cobretti2 said:
They may be making games but because they wouldn't get 3rd party support their output is lacking.

Next gen they going to need to either triple their output or bribe 3rd parties to make games on their systems


That's not what this thread is about, many people criticize Nintendo's internal software output and I'm simply showing their output has been pretty consistent for about 20 years if not longer.


and rightfully so, if there is no other support to ease the weight. 



 

 

The problem really isn't with the sheer number of games. Expecting one company to make up for no/crap third party support is simply silly, one company cannot fill the role of what 150+ different developers bring to the table.

That's just the bottom line to it, even if Nintendo doubled output, they would still lack in diversity compared to what Sony/MS offer.

People buy consoles as a format (like DVD or Blu-Ray) and they want wide ranging content, not just speciality/niche formats.

It's like building a basketball or hockey team with only one really good player and giving him no help. You won't win many games no matter how brilliant the one player is. 

If you flip flopped the NES and Sega Master System's third party support, so the NES basically was just Nintendo games, the NES would've lost that generation to the Sega Master System too. They've over the course of the years went from the no.1 third party backed platform and turned themselves into Sega of the 1980s ... a great 1st party publisher, but the mass market won't be a niche library of games. 

Even in the 80s when the NES was the defacto numero uno, most people acknowledged Sega themselves made some killer games (playing them in arcades was evident enough), but no one would choose a Master System over an NES which had way more games. 



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The problem is not the output.The problem is the quality of games and impact. None of the WiiU's games are appealing like the other consoles (including the Wi) at this point and SMB/MK are not as good as previous generations. Still no main Mario Game, Zelda or Metroid is the problem.



It's quite fantastic the number of first party titles they produce each year.



Mario Kart 8 is widely considered as the best Mario Kart game ever made.
New Super Mario Bros. & is considered the best of the New series and on par with the classics such as Mario 3 and Mario World.
And FFS, I am so sick and tired to death of people who don't consider 3D World to be a real 3D Mario game!!!
NEWS FLASH, PEOPLE IT IS A 3D SUPER MARIO PLATFORMING GAME, AND A REALLY DAMN GOOD ONE TOO!! JUST BECAUSE IT ISN'T GALAXY 3 OR A MODERN STYLED VERSION OF 64, LIKE YOU WISH IT WAS, DOES NOT MAKE IT ANY LESS OF A MARIO GAME THAN ANY OF THE OTHERS THAT CAME BEFORE IT!! DEAL WITH IT!!!
I can agree with the Zelda and Metroid points though.



TheRuber said:
The problem is not the output.The problem is the quality of games and impact. None of the WiiU's games are appealing like the other consoles (including the Wi) at this point and SMB/MK are not as good as previous generations. Still no main Mario Game, Zelda or Metroid is the problem.

Really? I'd say MK8 is miles better than MKWii ( specially with all the DLC) and Smash WiiU is also better and more fun thanks to 8 player smash and more balanced gameplay.



                
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