TheWPCTraveler said: I'm really concerned about the attach rate of the 3DS. The DS had an attach rate of ~5.66 after six and a half years and lots of piracy. The 3DS has an attach rate of ~4.2 after four years (with a successor probably rushing in a year and a half from now) and a disappointing mass-appeal lineup. Big Brain Academy hasn't seen an entry on 3DS hardware. Brain Age: Concentration Training flopped hard after the multi-million selling prior entries to the series. Nintendogs+cats sold worse than Nintendogs despite three versions. Pokémon X/Y is underwhelming compared to D/P and B/W. Pokémon OR/AS doesn't hold up a candle against how good HG/SS was. (The DS has nine Pokémon games, the 3DS has four) Cooking Mama and its spin-offs did much better on DS than 3DS. The two Layton games on the 3DS haven't even broke a million, the DS entries sold millions each. NSMB 2 is disappointing compared to NSMB. And all that delicious shovelware that sold by the pile on the DS? They all flopped hard on the 3DS. I haven't heard of any third-party shovelware that sold well on the 3DS. Mind you, this is despite the core audience flourishing. Etrian Odyssey IV is just short of the original Etrian Odyssey when it came to physical sales, and may very well be over the original when taking into account digital. And, Persona Q has sold much better than every mainline Etrian Odyssey title to date... Devil Survivor Overclocked has sold better than the original, well, it is an enhanced port. And, the 3DS got quite a few SMT titles, too. And, well, let's not forget about Fire Emblem. Awakening sold better than the previous four titles in the series, combined. |
I honestly think the reason for the statements I bolded lies in the idea that the casuals abandoned the HH market and went straight to mobile devices. Those guys that made all those cheap shovelware games are now on mobile or just gone, and thus, the casuals have left with them. As for the Nintendo made games like Nintendogs and Brain Age, I feel like Nintendo tried to see if the audience was there early on (and when it wasn't) they shifted their focus to the core audience.
But like you mentioned, if Atlus games and niche game series like Fire Emblem are able to better able to sell in this environment then I'm all for it.