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Forums - Sony - Frostbite Dev: The PS3 CELL Retarded The Industry Significantly

Mr Puggsly said:
Eddie_Raja said:
Mr Puggsly said:

Gears 1 looks dated and should, its from 2006. Gears 2 raised the bar on scale, it was able to push a lot more on screen while maintaining great performance. Gears 3 added a lot more polish.

Killzone games on PS3 look very impressive for the 7th gen, but they don't look a generation ahead. Far Cry 3 and 4 are overall better looking games and open world.

They don't get much attention but the Battlefield 4 and Hardline look pretty good on 7th gen. They impress me more than the Killzone games.


Well like I said those were my friends with 360's.  At its best the PS3 looked half a gen ahead imo.

 Sure FC3 and Battlefield 4 look good for their generation, but they also run at like 20 FPS as they struggle to keep up with next gen consoles 6 and 12 times stronger.

But I do still think Killzone 3, Uncharted 3, and TLoU are the best looking games on PS3 - and they keep 30 FPS.

FC3 and FC4 frame rate struggled on 7th gen (mostly PS3), but they were open world. Hence, a lot more happening than a linear series like Killzone.

Great it was open world, but at any one time you will fight 10 people onscreen at most.  In Killzone there were often 20-30 people.  That is FAR harder to do.

BF4 held solid 30 fps on 7th gen. They also pushed very impressive visuals with large and more detailed enviornments than Killzone 2 or 3.

My friend played the crap out of that game on PS3, and he says if any massive destruction happened the game would litterally freeze or the FPS would crawl for a minute.

Also, lets not forget the Crysis series was around on 7th gen, those were nice looking games that also pushed more technically demanding enviornments than Killzone 2/3. The Killzone games are amongst the most polished looking 7th gen games but they were also linear games.

Crysis 2/3 (Especially 2) were far less impressive than the first 1.  They were eye candy, and looked like garbage on console imo.

TLoU dipped below 30 fps often, sometimes to the lower 20s. Killzone 3 maintained 30 fps quite well. Uncharted 3, another linear game, held 30 fps pretty well. But that doesn't make them a generation ahead, not even half.

That's just how much better they looked to me.  The lighting in TLoU alone puts even most modern games to shame.





Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

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Yet, you and every other developer continued to make games for it and ignored the other options available. I can't fault SONY for your mistakes.



My god, Eddie_Raja (and to a lesser extent, Ruler). There are some of us that own both consoles and played the games you speak of, you know? I'll leave you with your opinions but to me, it sounds like total madness! I just know, in the future, I don't have to waste my time even attempting to have a reasonable debate with you two. You're too far gone...



I love statements like these. It exposes bad developers. Some of the most visually impressive titles is only on the ps3. If others could do it, then that argument is invalid as you either spent too little time on optimization or just couldn't achieve what others did



Eddie_Raja said:
Mr Puggsly said:
Eddie_Raja said:
Mr Puggsly said:

Gears 1 looks dated and should, its from 2006. Gears 2 raised the bar on scale, it was able to push a lot more on screen while maintaining great performance. Gears 3 added a lot more polish.

Killzone games on PS3 look very impressive for the 7th gen, but they don't look a generation ahead. Far Cry 3 and 4 are overall better looking games and open world.

They don't get much attention but the Battlefield 4 and Hardline look pretty good on 7th gen. They impress me more than the Killzone games.


Well like I said those were my friends with 360's.  At its best the PS3 looked half a gen ahead imo.

 Sure FC3 and Battlefield 4 look good for their generation, but they also run at like 20 FPS as they struggle to keep up with next gen consoles 6 and 12 times stronger.

But I do still think Killzone 3, Uncharted 3, and TLoU are the best looking games on PS3 - and they keep 30 FPS.

FC3 and FC4 frame rate struggled on 7th gen (mostly PS3), but they were open world. Hence, a lot more happening than a linear series like Killzone.

Great it was open world, but at any one time you will fight 10 people onscreen at most.  In Killzone there were often 20-30 people.  That is FAR harder to do.

BF4 held solid 30 fps on 7th gen. They also pushed very impressive visuals with large and more detailed enviornments than Killzone 2 or 3.

My friend played the crap out of that game on PS3, and he says if any massive destruction happened the game would litterally freeze or the FPS would crawl for a minute.

Also, lets not forget the Crysis series was around on 7th gen, those were nice looking games that also pushed more technically demanding enviornments than Killzone 2/3. The Killzone games are amongst the most polished looking 7th gen games but they were also linear games.

Crysis 2/3 (Especially 2) were far less impressive than the first 1.  They were eye candy, and looked like garbage on console imo.

TLoU dipped below 30 fps often, sometimes to the lower 20s. Killzone 3 maintained 30 fps quite well. Uncharted 3, another linear game, held 30 fps pretty well. But that doesn't make them a generation ahead, not even half.

That's just how much better they looked to me.  The lighting in TLoU alone puts even most modern games to shame.



If I saw an open world Killzone game, maybe I would agree. But last I checked they were linear. Killzone was designed to be less demanding than games like Farcry, Crysis, and Battlefield.

Your friend is wrong about BF4. I played it on PS3 and it ran surprisingly well. The digital foundry videos show the frame rate dips into the lower 20s during destruction scenes. But so did Uncharted 3. TLoU dipped into the low 20s even when nothing was really happening.

TLoU was a nice looking game on PS3. But the lighting isnt as good as you have exagerated. Either way, it has constant frame dips. Earlier you were boasting it stays at 30 fps. You were flatout wrong.



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d21lewis said:
My god, Eddie_Raja (and to a lesser extent, Ruler). There are some of us that own both consoles and played the games you speak of, you know? I'll leave you with your opinions but to me, it sounds like total madness! I just know, in the future, I don't have to waste my time even attempting to have a reasonable debate with you two. You're too far gone...


Far gone on what exactly?  I have played both too.   What is your point?



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Eddie_Raja said:
Mr Puggsly said:
ArchangelMadzz said:



Lets not forget this gem that cost $100 million 


That seems to be speculation, I can't find any source proving that.

I actually played this game and I just don't believe it. I mean MS funded the first Gears with a relatively small budget. Yet they threw a fortune at this at this mess? its void of all logic.

LOL it doesn't always make sense.

LOL, maybe we should have sources if its gonna be treated as a fact.

Why would MS give that much money to a studio with no significant success? Why would MS invest that much in a IP they dont appear to own?

So we need some sources before I believe it had that budget.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Eddie_Raja said:



If I saw an open world Killzone game, maybe I would agree. But last I checked they were linear. Killzone was designed to be less demanding than games like Farcry, Crysis, and Battlefield.

Your friend is wrong about BF4. I played it on PS3 and it ran surprisingly well. The digital foundry videos show the frame rate dips into the lower 20s during destruction scenes. But so did Uncharted 3. TLoU dipped into the low 20s even when nothing was really happening.

TLoU was a nice looking game on PS3. But the lighting isnt as good as you have exagerated. Either way, it has constant frame dips. Earlier you were boasting it stays at 30 fps. You were flatout wrong.

Have you extensively played Killzone?  Many places are massive in size.  Hell many of Killzone 2's maps were comparible in size to smaller Battlefield maps.

 

What matters isn't just if it's "Open World", what matters is how big/much the stuff on screen being rendered is - and Killzone rendered massive battles on screen far larger than Far Cry's.  It's not even comparible.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Mr Puggsly said:

LOL, maybe we should have sources if its gonna be treated as a fact.

Why would MS give that much money to a studio with no significant success? Why would MS invest that much in a IP they dont appear to own?

So we need some sources before I believe it had that budget.

between 60-100 million, plus

http://www.usgamer.net/articles/too-human-retrospective-flop

 

After Silicon Knights was found guilty of breaching their contract, misappropriating trade secrets, and infringing on Epic's copyrights, the company had to pay $4.45 million in damages, and destroy all copies of their games built with Unreal Engine 3—including Too Human. So the tragic story of Silicon Knights' wayward production not only ends with death at retail and a critical lambasting, but court-ordered euthanasia.



dyremose said:
I love statements like these. It exposes bad developers. Some of the most visually impressive titles is only on the ps3. If others could do it, then that argument is invalid as you either spent too little time on optimization or just couldn't achieve what others did

All Sony did was make PS3 games. So obviously they are going to make better use of the hardware than most developers.

3rd parties worked on multiple machines and dealing with PS3's unusual hardware has been called difficult by many.

Sony proved developers were right, they should be given more stadard hardware to work with given they make Playstation a success. Remember, Playstation is nothing without 3rd party support. PS4 is basically the opposite of PS3 to multiplat developers.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)