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Forums - Gaming - Why don't many modern games have save slots?

If you're complaining about the soul games then oh well. Multiplayer is built into the single player and punishing a player is pointless if they can weasel out of the consequences by reloading a save before it. The fallout series and elder scrolls series, it's pretty much mandatory to have a bunch of auto save spots and regular save spots so you can try to get around bugs. In the vast majority of other games, autosaves work well for 'em.



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Barozi said:
90% have chapter/level/mission select where you can visit your favourite spot within a few minutes. 9% have save slots, so you must be the unlucky one to play the other 1%.

Seriously though, which game are you talking about?

Batman Arkham series. For example in Arkham Asylum there is a trophy for KOing all henchmen at Joker's party which is at the very end of the game if I'm not mistaken and if you were not aware of this trophy beforehand and ignored the henchmen then tough luck.



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m0ney said:
Barozi said:
90% have chapter/level/mission select where you can visit your favourite spot within a few minutes. 9% have save slots, so you must be the unlucky one to play the other 1%.

Seriously though, which game are you talking about?

Batman Arkham series. For example in Arkham Asylum there is a trophy for KOing all henchmen at Joker's party which is at the very end of the game if I'm not mistaken and if you were not aware of this trophy beforehand and ignored the henchmen then tough luck.

Don't remind me...



Surprised that no one has tried to make extra save slots as DLC, yet.



One of my favorite things about Pokemon is that there's only one save slot. I'll never understand the urge to replay a game like that.

Then again, I think trophy hunting it stupid too.



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d21lewis said:
Surprised that no one has tried to make extra save slots as DLC, yet.


Nothing to see here, guys! Just a crazy man speaking crazy talk! Hehehe...



spemanig said:
Then again, I think trophy hunting it stupid too.

It is and it isn't. Trophies existed long before they were introduced in 'physical' form - games had item hunting, unlockables, achievements etc. long before PS360.



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Ka-pi96 said:
d21lewis said:
Surprised that no one has tried to make extra save slots as DLC, yet.

Don't give them the idea!


Too late, it is already out there in the universe.  Time to pay up.



Its annoying. I think there should be an option for selecting manual or automatic saving though.



    

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It drives me crazy when I try to exit a game and it tells me that I'll lose all progress after the checkpoint, and I have no clue where was this "checkpoint".

 

Games should bring back the manual save. Even if it is just one slot; at least I would know when I'm safe to quit the game. I never understood this auto-saving craziness unless it is done right (like the Souls games, which inmediately save everything you do so that you don't cheat; and even then, they politely ask you to leave the game properly so that it can save without problems).