i'm not quite sure if you're serious or seriously trolling.
1- "they ignore profits for bribery = unprofessional" could you elaborate what bribery are you speaking of? what profits are being ignored?
2- it's up to Nintendo to foster 3rd party relations and attempt to incentivize third party development. there's a long history with Nintendo and the way they treat 3rd parties... there's a history of how 3rd party releases are received by the nintendo audience too. when the trend in consoles is to adopt an X86 architecture to ease the development cycles and lower the costs of said development, Nintendo has no one but themselves to blame for how things turned out. They are not the big dog they used to be in the console market where they could dictate how the game was played. Those times have long passed since the SNES era.
the games profit but third parties don't release them because of bribery = ignoring profits.
it's up to third parties to do their job to get money, not ask for money before doing their job. and no arquiteture excuse will ever be good after the ps3 had support and ps360 kept having support during the 8th gen.
Seriously stop using the word bribery, it clearly does not mean what you think it means.
Nintendo keeps putting out exotic hardware and expecting publishers to magically support it with no incentives or prespective of turning a profit. You bringing thr ps3 example only helps to further my point, Sony had very rough first few years due exactly to being an exotic machine to code for. That's why the 360 managed to put the breaks on the massive playstation domination of the previous 2 generations. Sony did have a few things going for the ps3 though, the machine was arguably the most powerful console, they have a hugely diverse audience since the ps1 days in which many of the playstation ecosystem symbols were actually 3rd party games (metal gear, final fantasy, etc). They also have many 1st and 2nd party teams constantly bringing new games each generation for a mostly teen to adult demographic (the ones with disposable income).
Lastly, both Sony and Microsoft decided for a long time to market their consoles as gaming powerhouses instead of the Nintendo approach to market theirs as a toy. This again contributes to the PG, vanilla image they carry today that appeals to a smaller and smaller market. The current situation of the wii u nowadays is the result of all this, it should be a surprise to no one the way things turned out.