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Forums - Nintendo Discussion - Source: NX "Is Definitely Not Aiming To Compete With PS4 On Horsepower"

hansrob00 said:
CrazyGPU said:

I think the mistake is that steam machines varies from integrated graphics to sli machines that cost 5000 uss. How are 3rd parties going to target the platform? you will have to find out minimum hardware requirements for each game. A console gamer is not used to that. A console gamer will buy a console in which every game will run. I think the only market that steam machines can steal buys from is PC. Its sad. I would have love to have one good steam machine at let say 800 USS that runs better than consoles and replace a PC, but that is not how things are going. 

I have seen the alienware alpha go as low as $400, usually for $450. I'm not sure where you are getting your estimates from. It runs pretty much any and every single one of steam's games in medium to high settings though I would recommend an upgrade of ram to 8 gb. I haven't seen how well the Linux variant performs, so it may actually do better because it doesn't Windows weighing it down. You can watch youtube videos on it. Developers don't have to specifically target steam machines because the steam machines simply piggy back onto the steam store. This is also the reason that it doesn't have to be successful market share wise. If the Xbox only sold a few million units, over a 2 year period, that would be disastrous because they rely on market share to attract 3rd parties to port their games over. However Steam machines can pull that off because the companies only need to make a profit off of the machine. The steam machines already have the user base of a 100+ million steam memberships in order to attract 3rd parties to piggy back off of.

As for minimum requirements, there is steam's refund policy if a game doesn't work well. I think Steam also specified that the machines had to be within certain parameters so it would run most games decently. The only ones I haven't seen work on them, are games like AC: Unity or the recent Batman, which were a mess of PC port to begin with.

Steam can also do what google play does, which creates a game is incompatible label on the store page, when it detects your computer hardware or have the game not appear at all.

The points that people bring up as to why steam machine will not be successful, are all valid points. I disagree however because they are all fixable problems. Will it be immediate? No. The reason long term that I believe is potentially very competitive is because of what Valve brings to the table. Steam itself - its massive catalog of games, free online, backwards compatibility going back to the 90s, mod support, steam sales, and the other benefits that pc gamers enjoy.

Again, Steam machines probably its first year out, will start out small and as problems are fixed and more games are compatible, it will pick up in popularity to the point that Microsoft and Sony will have to start shielding their businesses from having their sales siphoned off more noticeably as time goes on. That's my prediction.

The thing is, SteamOS is not Windows, so the developers will have to recode and optimize for it. Why doing it if you only have a few steam machines on the market, and why doing it if some steam machines will run games an others dont. I only see them as a living room expanded thing that receives stream from a big PC and that only some pc gamers will buy. As how it is, they will start slow and continue slow.  Anyway, we can talk about it in two years to see who was right. 



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CrazyGPU said:

The thing is, SteamOS is not Windows, so the developers will have to recode and optimize for it. Why doing it if you only have a few steam machines on the market, and why doing it if some steam machines will run games an others dont. I only see them as a living room expanded thing that receives stream from a big PC and that only some pc gamers will buy. As how it is, they will start slow and continue slow.  Anyway, we can talk about it in two years to see who was right. 

SteamOS is not Windows, yes, but it's Linux and on Steam there are already 2395 Linux games and rising

http://store.steampowered.com/search/?term=&sort_by=_ASC&os=linux&page=1

And more and more games get Linux and MacOS releases.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

NX-handheld with 720p up and 480p down screen (no 3D anymore). Similar to WiiU in power when plugged in the docking station, lower on battery power. 199$, maybe less.

NX-console is a docking station for NX-handheld with power, HDMI out, USB and SD-card for external storage and bluetooth for external controller. 49,99$.

All games in one "hybrid" platform. That's the gimmick.

WiiU will continue as the option for disc based content. All popular WiiU games are available on lauch for NX.

 

No powerful home-console until PS5 and XB2, maybe never.



It will be as powerful as the xbone because there are rumours that say that the big third party developers saw the nx and felt in love with it



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS

asqarkabab said:
It will be as powerful as the xbone because there are rumours that say that the big third party developers saw the nx and felt in love with it

Pro-tip: Third parties always love new hardware, but that doesn't mean that they will support it.

The truth is that they will take a back seat, see how it launches and how it sells, and then decide if they support it or not.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Looks Unseen 64's sources got a little more legit, Zombi for PS4/XB1 has been rated again, so it looks like that is the real deal, which is another thing Unseen 64 called.



zorg1000 said:
Dunban67 said:


How could you have upgaraded or even the same Wii U specs at $150?   even if you knock off $100 for the game pad your still at $250 or close


Wii U is currently $300, it could very likely get a $50 price cut this fall (I'm guessing in September to go alongside Mario Maker) bringing it to $250. Shave off another $50 by getting rid of the Gamepad so now $200. Wii U also uses exotic components that aren't mass produced making the console cost more than it needs to. All of this plus were looking at a launch 12-18 months from now and $150 really isn't out of the question for a device slightly more powerful than Wii U.

Removing the gamepad would only cut the price in $50 if they didn't add any controller in it's place.

Regardless. the wii u has been $299 since it's debut. It's obvious that right now, nintendo could be selling it for $199 without any software and $249 for the various bundles that include at least one game.



numberwang said:

NX-handheld with 720p up and 480p down screen (no 3D anymore). Similar to WiiU in power when plugged in the docking station, lower on battery power. 199$, maybe less.

NX-console is a docking station for NX-handheld with power, HDMI out, USB and SD-card for external storage and bluetooth for external controller. 49,99$.

All games in one "hybrid" platform. That's the gimmick.

WiiU will continue as the option for disc based content. All popular WiiU games are available on lauch for NX.

 

No powerful home-console until PS5 and XB2, maybe never.

I could see that happening. The only issue is with the public statements NIntendo has made to shareholders where they actually spoke about brothers as part of an ecosystem in a family of hardware. There have only been rumors regarding the fusion concept or some type of hybrid console where as we many public statements referring to a console or the NX as a console exist. Your idea, while good, is really speculation where as what I have stated where you have 2 platforms, but they are not necessarily identical but still similar seems to fit in with actual public statements. This can also be backed up with actions when you consider how similar the wii u and 3ds are, their experimentation with crossbuy, and even buying one game that interacts with the other piece of hardware such as Mario Tipping Stars.



hansrob00 said:
numberwang said:

NX-handheld with 720p up and 480p down screen (no 3D anymore). Similar to WiiU in power when plugged in the docking station, lower on battery power. 199$, maybe less.

NX-console is a docking station for NX-handheld with power, HDMI out, USB and SD-card for external storage and bluetooth for external controller. 49,99$.

All games in one "hybrid" platform. That's the gimmick.

WiiU will continue as the option for disc based content. All popular WiiU games are available on lauch for NX.

 

No powerful home-console until PS5 and XB2, maybe never.

I could see that happening. The only issue is with the public statements NIntendo has made to shareholders where they actually spoke about brothers as part of an ecosystem in a family of hardware. There have only been rumors regarding the fusion concept or some type of hybrid console where as we many public statements referring to a console or the NX as a console exist. Your idea, while good, is really speculation where as what I have stated where you have 2 platforms, but they are not necessarily identical but still similar seems to fit in with actual public statements. This can also be backed up with actions when you consider how similar the wii u and 3ds are, their experimentation with crossbuy, and even buying one game that interacts with the other piece of hardware such as Mario Tipping Stars.


If we technically look at the actual quote from Iwata from Feb 2014:

http://www.nintendo.co.jp/ir/en/library/events/140130qa/02.html

Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform. To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples. Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment.

Sounds like it was still very much in the air as to whether Nintendo would have multiple SKUs (even more than two) or even just a few as a singular one. 

Which direction they ultimately decided upon is a mystery to us right now. Maybe they decided to go the "brother hardware" route with multiple hardware SKUs, maybe they decided on one integrated SKU. This statement from Iwata doesn't discount either scenario. 

Just based on the way the Unseen 64 guy, Reggie and Tanabe have spoken about it, I'm starting to lean more towards one integrated device. 



Don't let this be true, Nintendo. We're all rooting for you!