greenmedic88 said: There won't likely be a consistent or standard resolution for PS5 developed titles. I imagine there will be a fair amount of titles that simply run 1920x1080 at a locked 60fps, along with titles running at 2560x1440 at 30-60fps and graphically less demanding titles running at 4k native. If frame rates average below 30fps on any given title, I would imagine developers would lower the resolution or overall visuals rather than risk noticeably choppy performance. |
2560x1440 is never going to happen because no tv has that resolution natively. It would give a blurry image.
Ontopic i think 4k would be a waste of recourses. You need 4 times the processing power of a PS4 just to play the exact same game on a higher resolution. Advancement in graphics power has slowed down in recent years, with the biggest bumps coming with a increase in power draw. Let's assume for a minute that this is going to be a slightly shorter generation. The result, a PS5 with 8x the graphics power of the PS4. If it would have to render everything in 4k you would get the exact same game in 4k at 60 fps.
That's it, an entire generation leap and al you get is the same graphical detail, effects etc only on a higher resolution and 60 fps. I think the next generation is going to stick to 1080p 60fps.