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There won't likely be a consistent or standard resolution for PS5 developed titles.

I imagine there will be a fair amount of titles that simply run 1920x1080 at a locked 60fps, along with titles running at 2560x1440 at 30-60fps and graphically less demanding titles running at 4k native.

If frame rates average below 30fps on any given title, I would imagine developers would lower the resolution or overall visuals rather than risk noticeably choppy performance.