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Forums - Nintendo Discussion - Do The Nintendo Higher-Ups Sound Like Sore Losers To You ?

 

Do The Nintendo Higer-Ups Sound Like Sore Losers To You ?

Yes!! 216 59.67%
 
No!! 65 17.96%
 
Reggie is love, Reggie is life!! 35 9.67%
 
See Results :-) 46 12.71%
 
Total:362

Those comments are as Nintendo themselfes these days. Which is quite delusional and wasn't zelda teased since the announcement, just as X was announced 3 years before release. About the graphic part the argument that most cartoon styled games look alike is easily made as well. Besides Nintendo is sad they still can't match ratchet and clank crack in time graphics for most of their games.



Please excuse my (probally) poor grammar

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Miyamoto said the right thing.

Beginning with the Wii - GC was more powerful than PS2 - Nintendo games showed that style beats raw power.

Nintendo does not make realistic looking games for a reason - they are a TOY company which offers GAMING EXPERIENCES.

They intentionally let others offer different experiences because they are not good at them.

Splatoon is Nintendos master piece showing how to reinvent a complete genre "owned" by others into a new one. By offering superior gameplay and graphics (!!) Splatoon manages to walk on the thin line of satisfying the "hunter" in us AND the inner child of which both are equally important...



daredevil.shark said:
Sorry. But I couldnt stop myself sharing this pic. Nintendo executives have gotten old in physical look and mentality.


How would you look after 3 years running a whole company in tough economic times AND after having a bad disease?

Thats how life goes. And I think all Nintendo fans are grateful that Iwata is still doing his job as he is the only one in the whole industrie who still favours old school gamers values.



mine said:
Miyamoto said the right thing.

Beginning with the Wii - GC was more powerful than PS2 - Nintendo games showed that style beats raw power.

Nintendo does not make realistic looking games for a reason - they are a TOY company which offers GAMING EXPERIENCES.

They intentionally let others offer different experiences because they are not good at them.

Splatoon is Nintendos master piece showing how to reinvent a complete genre "owned" by others into a new one. By offering superior gameplay and graphics (!!) Splatoon manages to walk on the thin line of satisfying the "hunter" in us AND the inner child of which both are equally important...


Splatoon isn't a masterpiece and is per defenition not the best looking tps not even close. Playstation is a toy brand as well, yet they make cartoony and realistic looking games, as making experiences like Uncharted, TLOU instead of fun games only.

 

The GameCube was more powerful but it's games never got close to shadow of the clossus, GT 4 or God of war 2. 

 



Please excuse my (probally) poor grammar

Yeah, they talk too much.



Pocky Lover Boy! 

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bigtakilla said:
midrange said:

its all about improvement. I gave an example, but I can think of many more games that have not improved visually since they were announced. Given that we do not know how the game will improve (if at all), expecting the game to look better is setting up high expectations that Nintendo is bound to miss.

Shinnen is also an indie developer with a small budget for their game, compare it to other indie games and you will see that shinnen has done a wonderful job with what they were given. Starfox is a Nintendo IP, worked on by Miyamoto, and developed with platinum games. Compare it with Bayonetta 2 (or other retail releases) and you will see that star fox is far behind.

Not caring about what Miyamoto said would set up a double standard since I cared about what the ea dev said. Just because it's Miyamoto doesn't mean he gets to talk trash about other games.

1st paragraph. Which ones? I cannot think of one that hadn't been improved since announcement (at least ones that needed it). Devil's Third? Yes. Super Mario 3D World? Yes. Bayonetta/2? Maybe not, but it looked absolutely jaw dropping since day 1. SMT X FE? Yes. 

2nd paragraph. This is just refering to "it's the hardware". We seen tons of franchises (even your example of Bayo 2) showing that the specs to create an on rail shooter os fine. It's the art direction of the series. They didn't have these increadibly detailed ships before, and now for some reason are scaling back, the ships in the series have always been simple designs. 

3rd paragraph. Miyamoto is allowed his take on the gaming industry, the same as everyone else.

Devil's third took a year to barely improve, mario 3d world did not get a graphics update, they simply showed the plain and uninteresting levels when they annouced it, SMTxFE was announced with a prerendered video so I don't know how you a comparing those graphics.

Why not look at the watch dogs downgrade controversy, or xenoblade X downgrade if you want to see visual downgrades since announcement.

I in no way refered to the hardware as a limiting factor. I will refer to time as a limiting factor. This is why fast racing neo looks amazing compared to other indie games, and star fox looks like garbage compared to retail games (wii u retail games included). It's not the art direction, it's the quick workaround to not having to delay the game, which we know won't happen seeing as how fans are already pissed zelda was delayed.

Miyamoto can have his opinions, but like everyother professional in the industry, he has to keep them to himself. Otherwise he looks immature and like a sore (given the context of a bad e3 and poor starfox graphics). Unless you were perfectly content with other developers calling the wii u hardware shit, you seem to be portraying a double standard here



mine said:
Miyamoto said the right thing.

Beginning with the Wii - GC was more powerful than PS2 - Nintendo games showed that style beats raw power.

Nintendo does not make realistic looking games for a reason - they are a TOY company which offers GAMING EXPERIENCES.

They intentionally let others offer different experiences because they are not good at them.

Splatoon is Nintendos master piece showing how to reinvent a complete genre "owned" by others into a new one. By offering superior gameplay and graphics (!!) Splatoon manages to walk on the thin line of satisfying the "hunter" in us AND the inner child of which both are equally important...

The gamecube failed due to an image problem (too kiddie), not a hardware problem. Just look at how the ps4 is winning due to raw power.

Splatoon is nothing special when you realize it has an abysmal local coop, no voice chat, and no custom online matches. So no, it did not reinvent anything.



No because they only lost the console wars but are run away winners of the dedicated handheld war.



champybh said:
I can see why the message comes across as "sore losers" to some people. But when it comes to this past e3, are they wrong? People gave Nintendo a lot of crap because they focused on games being released only in the immediate future. Meanwhile, the announcements that got the most hype out of folks are ones in which we won't get our hands on the game until 2017 or even later! It's a completely valid point.

That's very irrelevant as if Nintendo had something to show early, they would. As they have in the past. Lest you forget that Nintendo does the exact same things as shown with Zelda and Yarn Yoshi.

This is why Nintendo is being called out so much, because of the hypocrisy and their comments seem a bit out of touch.



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That, and also delusional.