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There is going to be acquisitions by ms. Ms really does want this to be Netflix of gaming. 1st party output will need to be increased. I see at least 2-3 studios being acquired. Ms could reach for take2 or Bethesda. Obviously that's going to cost billions. Take 2 would be perfect though. GTA/rdr are mainstream games that everyone plays. The 2k sports games would also reach an audience that ms doesn't go after at all. Obviously the sports games would stay multiplat but they would be perfect for gamepass.

I think in the past it would be hard for ms to justify acquisitions of 1-10+ billion$$. Sure their was minecraft but that was about a lot more than gaming. With gamepass they will be striving to have millions and millions of subs. It will completely change how they bring in their revenue. They will spit "Netflix of gameing" to their shareholders to ease them into it. Netflix is a 125 billion$ company, shareholders will drool at that.

Just think about this just for gamepass
End of 2018 5million subs- 50million$ a month 600 million annually
End of 2020 10 million subs (assuming decent amount of acquisitions and 3rd party adoption)- 100m a month 1.2 billion a year
End of 2023(gamepass becoming accepted on pc, and even a streaming gamepass box or gamepass reaching other platforms via stream)- 20 million subs 200 million$ a month and 2.4billion annually.

I honestly believe that right there is possible. If they can really reach pc users and stream to other consoles after it's taken off than I think this has the potential for about 50 million subs way down the line. That's "Netflix of gameing" and honestly that's Microsoft's goal.

There are only a couple companies big enough to fill this role. Sony, Nintendo, EA, activision, Microsoft, and apple/Amazon outside gaming. Someone will do it(or maybe a few will split the market) but as of now the only companies attempting it are EA and ms.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

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Ryuu96 said:
Jez hyping up Sea of Thieves, also embargo lifts February 13th.

Embargo seems super early for a March 20th release. 



If MS buy Take-Two it's over, Imagine a GTA/III/Vice City/San Andreas remake using the GTV or GTAVI engine as an Xbox Exclusive. That would 100% move consoles fast and each game could realistically sell 10 million units each.



Sea of Thieves will def get a ton of support after launch, just wonder if they will move some of the staff for their 2nd project.



Ryuu96 said:
smroadkill15 said:

Embargo seems super early for a March 20th release. 

Whoops, by embargo I mean a preview embargo, press are going to Rare this week to play an updated version of the game, preview embargo lifts Feb 13th, not review.

Oh okay. That makes much more sense haha. 



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I really wish Rare all the success in the world with Sea of Thieves, they could use the win. That said, I have some serious reservations about the game. The biggest being, I simply think that what it's trying to do is a bit too niche to achieve mass market appeal. It seems far too reliant on having a few good buddies with you to really get the ball rolling, even just in terms of getting the most out of all the mechanics, rather than just the usual "everything is better with friends" type of scenario. That's cool for some people. I certainly don't have an issue with it. A lot of people though - most even - are very much solitary gamers, even in multiplayer scenarios. So ya....idk how successful it can really be. Hopefully it does better than I anticipate though.



Ryuu96 said:
EspadaGrim said:
Sea of Thieves will def get a ton of support after launch, just wonder if they will move some of the staff for their 2nd project.

They definitely will, Idk when they started but they have been setting up a post launch team (Led by Christina Parker) which I imagine will take some current staff plus hire new ones, the main team (Led by Craig Duncan) should then begin the process of moving and taking over the game from the new IP team (Led by Louise O'Connor)

If they just all stayed on Sea of Thieves then it would have been pointless setting up the post launch team & new IP team.

Good to hear, I hope that SoT succeeds but I hope that the New IP is a more traditional game.



Pretty much a last call for anyone looking to join the new 2018 season of the Gamerscore League before the the first month is over should do so now :)



WoodenPints said:

Pretty much a last call for anyone looking to join the new 2018 season of the Gamerscore League before the the first month is over should do so now :)

Ya, I mean everyone is welcome to join whenever, but obviously, the later in the year you join, the more behind you'll be.



Ryuu96 said:
EspadaGrim said:
Sea of Thieves will def get a ton of support after launch, just wonder if they will move some of the staff for their 2nd project.

They definitely will, Idk when they started but they have been setting up a post launch team (Led by Christina Parker) which I imagine will take some current staff plus hire new ones, the main team (Led by Craig Duncan) should then begin the process of moving and taking over the game from the new IP team (Led by Louise O'Connor)

If they just all stayed on Sea of Thieves then it would have been pointless setting up the post launch team & new IP team.

So basically after Sea of Thieves launches Rare will have one team for post launch development of SoT along with 2 other teams and one of them is working on a new IP and the other is will be working on something unknown for now?