The 7th gen CPUs being so powerful for their timeframe make 8th gen basically a resolution/texture detail upgrade at best in most cases. The biggest difference in my mind is the ram upgrade from 256/256 and 512+10 to 8GB unified. Less loading stops.
But the per-core IPC bottleneck combined with the difficulties in dividing complex loads evenly across many cores seems to be the real reason 60fps gaming is so rare on 8th gen so far, and will likely remain to be the case. I even remember looking carefully at the Titanfall 360 vs X1 comparison, and finding heavy spots where the X1 framerate dipped BELOW 360s, probably due to CPU. The 3.2Ghz Xenon per-core is better in some tasks than a 1.6-1.8Ghz Jaguar, which is a truly abominable processor. Per core per clock, the Jaguar loses against ANCIENT PC CPUs. And by extension, last-gen Console CPUs to boot. It's just that you now have 8 of them.
Edit : CPU task comparison found here. Paints the Xenon as slower than expected, but the Cell as massively effective.
http://media.redgamingtech.com/rgt-website/2014/10/ubisoft-cloth-simulation-ps4-vs-ps3.jpg