Platina said:
Wouldn't this make it longer to pair up for matches then?
Good news for A+ then since you won't face against S ranks
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You'd think but I actually haven't noticed much of a difference in wait times so far. The change where the game is supposed to take weapons into account when dividing players into teams does not seem to be working unfortunately. For like three games in a row I had a Heavy and Hydra Splatling, E-Liter, and another long range weapon on my team while atleast 3/4ths of the enemy team were short range. All Rollers and all Chargers are also still things.
Psh naw, the buffs are only active while you're tagged, which still isn't a good status, and also makes it so you can't rely on them since you're not always gonna be tagged. It's basically the same as before tbh. Great on weapons with range since they don't mind being tagged as much, and especially great during Rainmaker where you're guaranteed to die a lot, but if your issue is being tagged, i.e. short range weapons, then Cold Blooded is better for that.