I think 3DS should have been Super DS, same specs as 3DS but without 3D, launch September 2011 at $169.99. Could add a 3D sku later.
Wii U should have been Super Wii, same specs as Wii U but with an improved Motion Plus instead of the Gamepad, launch September 2013 at $249.99, could add the Gamepad as an accessory later.
Super is pretty easy to explain, it automatically makes u think of a more powerful version. Taking away 3D & Gamepad allows them to launch at lower prices withoht taking a loss. The delayed launch dates would allow for better launch window software support.
Super DS-Nintendogs+Cats, Ocarina of Time, Super Mario 3D Land, Mario Kart 7, Resident Evil Revelations, Kid Icarus all within the first 6 months
Super Wii-Nintendo Land, Wind Waker HD, ZombiU, Super Mario 3D World, Super Wii Fit, DKC: Tropical Freeze all within the first 6 months.
I think this strategy would have worked out better, easier to market, lower launch price, sold at a profit, better launch window software support.