RANT: ok who came up with the "brilliant" idea to make dungeon where pretty much the only "reward" is finding items that you need to enter a new dungeon? all i can say is, that if i knew in advance that 99% of the loot are either "keys" that you need to advance or useless items, i never would have started this ordeal. 2-3 additional areas added to the normal game would have been a much better idea than this stupid, unrewarding, timesink of a dungeon.
something that needed to be said. the rest of the game is very good though.










