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0815user said:

RANT: ok who came up with the "brilliant" idea to make dungeon where pretty much the only "reward" is finding items that you need to enter a new dungeon? all i can say is, that if i knew in advance that 99% of the loot are either "keys" that you need to advance or useless items, i never would have started this ordeal. 2-3 additional areas added to the normal game would have been a much better idea than this stupid, unrewarding, timesink of a dungeon. 

something that needed to be said. the rest of the game is very good though.


It's pretty obvious to me that the chalice dungeons were implemented during the last third of the development of the game.  I am sure they will be WAY better in Bloodborne 2.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]