| 0815user said: RANT: ok who came up with the "brilliant" idea to make dungeon where pretty much the only "reward" is finding items that you need to enter a new dungeon? all i can say is, that if i knew in advance that 99% of the loot are either "keys" that you need to advance or useless items, i never would have started this ordeal. 2-3 additional areas added to the normal game would have been a much better idea than this stupid, unrewarding, timesink of a dungeon. something that needed to be said. the rest of the game is very good though. |
It's pretty obvious to me that the chalice dungeons were implemented during the last third of the development of the game. I am sure they will be WAY better in Bloodborne 2.
Prediction for console Lifetime sales:
Wii:100-120 million, PS3:80-110 million, 360:70-100 million
[Prediction Made 11/5/2009]
3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m
I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.
[Prediction Made 6/18/2014]







