JRPGfan said:
Lets see them make it look as good as they can on the Wii U first. |
There's plenty of better looking Wii U games. The only difference should be resolution (720p for Wii U and 1080p for PS4 and maybe xbone).
JRPGfan said:
Lets see them make it look as good as they can on the Wii U first. |
There's plenty of better looking Wii U games. The only difference should be resolution (720p for Wii U and 1080p for PS4 and maybe xbone).
Like a small child saturated with energy drinks, our Kickstarter campaign just won’t stop movin’ – and it’s clattered through another two stretch goals. And a lounge table.
We’d like to take this opportunity to once again thank you for your wonderful support. But we know it’s not pleasantries you’ve clicked for, it’s our next stretch goal - So bring it on!
First, a disclaimer: We’ve attentively followed your feedback since the Kickstarter launched and we’re acutely aware of the concerns surrounding Kickstarter ‘bloat’. Backers can be assured that the Playtonic team is comprised of vastly experienced game developers, and we’ve carefully planned our stretch feature pledges to ensure that they won’t negatively impact on the creation of our game.
These are very ‘much’ dream extras that with additional budget we’ll be able to add to the Yooka-Laylee package with minimal disruption to our core work.
Our next stretch goal, for example, will allow us to get a bigger office. Wait, that’s not right…
Ahem. Our next stretch goal will allow us to budget an orchestral score and time for our composers to record their music in an ideal environment. Any extra money we raise will of course go towards improving and polishing the game.
Don’t forget to project your questions and ideas at our social channels on Twitter, Facebook and indeed this very Kickstarter page. And thanks again for your amazing support.
£1.2m raised with 35k backers, and a month and a half left to go.
Pretty incredible
| Munchies said: I believe they'll do 2m pounds. That's good. |
Didn't Mighty no. 9 do more? Keep in mind that the last day of a KS project is also big. They probably have something planned for E3 because the last day of the KS project is also the last day of E3.

These guys know what they're doing, they're not listing overambitious stretch goals.
I do like the stretch goals that aren't overly ambitious like some other ones have done. A fully orchestrated soundtrack by Grant Kirkhope and David Wise? So wonderful!
| MasterVG71782 said: I do like the stretch goals that aren't overly ambitious like some other ones have done. A fully orchestrated soundtrack by Grant Kirkhope and David Wise? So wonderful! |
Yeah they knkow what theyre doing. Quaulity first
Samus Aran said:
Didn't Mighty no. 9 do more? Keep in mind that the last day of a KS project is also big. They probably have something planned for E3 because the last day of the KS project is also the last day of E3.
These guys know what they're doing, they're not listing overambitious stretch goals. |
Mighty No. 9 did $3.8mil. When you translate £2mil to dollars, it comes out to $3mil. Less, but still really high.
| Nuvendil said: Mighty No. 9 did $3.8mil. When you translate £2mil to dollars, it comes out to $3mil. Less, but still really high. |
But isn't Yooka-Laylee doing better atm?
Anyway this is a good read:
http://emilyrogersblog.tumblr.com/post/118027528710/two-pieces-of-advice-for-playtonic-games