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Forums - Nintendo - Nintendo console decline vs Nintendo handheld incline

zorg1000 said:


Yep and that's best for Nintendo and consumers


I'd debate on that but I'm not really up for such a debate, to me if they went back to that route then I'd most likely not buy their systems again, if they carry that trend on forever then I'll just go with someone else who wants to keep me as their customer, Nintendo needs to stop dropping people like hats because it won't do them any favours to keep switching like this.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

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Chazore said:
zorg1000 said:


Yep and that's best for Nintendo and consumers


I'd debate on that but I'm not really up for such a debate, to me if they went back to that route then I'd most likely not buy their systems again, if they carry that trend on forever then I'll just go with someone else who wants to keep me as their customer, Nintendo needs to stop dropping people like hats because it won't do them any favours to keep switching like this.

 

Do you have a WiiU and a 3DS?



RolStoppable said:
KLXVER said:

Thats debatable, but whatever...

Do I need to explain it to you?

Your answer strongly implies that you want a core machine or whatever from Nintendo, because that means Nintendo will make more games that you are going to buy. Did I get this right? Of course I did.

However, the catch is that such a core machine is unsustainable and thus Nintendo has to shift into survival mode. That's what the Wii U is currently in. What this means is that Nintendo has not announced any new big titles since they've become aware of how much of a lost cause the console is. Instead they had to settle for games like Captain Toad: Treasure Tracker and Kirby and the Rainbow Curse, because those games are cheaper and faster to produce. On top of that, Nintendo had to introduce additional ways to get money from you which is the logical result for a company that deals with a smaller pool of consumers. The bottom line is that you get fewer games and pay more for many. The costs go up for you, but the amount of games goes down.

On the other hand, if Nintendo designs a machine that can sell to a broader audience, they won't have to worry anywhere near as much about their games not making back their development costs. This means that games you want to buy have an actual future and Nintendo can make more of them because the console can last many years without problems. Additionally, Nintendo won't have to think about how they can maximize the amount of money they can get from you, because they are already making a good amount of profit to begin with. So if you aren't a selfish prick, it's actually better for you in the long run.


I didnt say that. I love the Wii. I was referring to people like the guy I just asked if he had a WiiU or 3DS...



KLXVER said:

You can see it in the games they make. MK8 and SSB4 are more aimed at fans of the franchise than the casual crowd. Games like Bayonetta 2, The Wonderful 101 and DKC: TF are games for core gamers. Wii Sports and WiiFit got way less attention from Nintendo this gen. Pikmin 3 and Star Fox are also proof that they wanted to cater more to the core gamers.

So you're saying there are not enough casuals buying the console because there are games that also appeal to the core fanbase?

There are plenty of fitness, music and party games both 1st and 3rd party. The casual wouldn't even know about half of the games you just mentioned.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
KLXVER said:

You can see it in the games they make. MK8 and SSB4 are more aimed at fans of the franchise than the casual crowd. Games like Bayonetta 2, The Wonderful 101 and DKC: TF are games for core gamers. Wii Sports and WiiFit got way less attention from Nintendo this gen. Pikmin 3 and Star Fox are also proof that they wanted to cater more to the core gamers.

So you're saying there are not enough casuals buying the console because there are games that also appeal to the core fanbase?

There are plenty of fitness, music and party games both 1st and 3rd party. The casual wouldn't even know about half of the games you just mentioned.


There are games for casuals, but its nothing like the Wii. If they wanted it to be like the Wii, then the first thing they would do is pack in a Wii Sports game with the console.



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DélioPT said:
It's true that the handhelds have always had lesser buttons, but even handheld games, like Pokémon, are complex. More complex than a SMB 1 game, for example.

I'm not really sure that the decline of Nintendo's home consoles can be explained just by referring to complexity in terms of button layout or in game complexity.
Otherwise, how can you explain the success Sony has been having with PS? Both it's controllers and games have always been complex.

The best way to understand the decline and success of home consoles and handhelds, respectively, is to look at each other separately.

Handhelds were always the cheaper alternative for a lot of parents. Not to mention that they were portable.
Home consoles by Nintendo started suffering because of competition. And we are not talking about competition in the same market...
Since SEGA, the gaming market has shifted away from Nintendo's type of games to, let's say, Sony type of games.
The difference between Nintendo and Sony's focus (meaning, the type of gamer) - and strategy- had enormous impact on how the market would (re)act.

Sony's approach to the market, won them the market pretty much since the beggining.
By focusing on the teen, late teen, young adult segment, they managed to succeed the same way Nintendo succeeded when entering the market: they offered something that the market wanted but didn't have.
Problem was that Nintendo didn't evolve with the market and got left behind.

You could almost say that Sony ripped what Nintendo saw (spelling?).

Wii and DS were major hits because it introduced not just HW innovations unlike anything seen before, but because they also went after a market.... no, they created a market, by offering an accessible and inviting HW (Wii remote and touch screen) and games that complemented that same HW.
In this case, simplicity was key!

Pokémon is not complex, it uses the D-pad and the A button. U can pick up that game and play it for 2 minutes and understand it.

The success of Playstation can be explained by it catering to a different type of gamer. People want simple, fun, casual experiences on Nintendo hardware. People want complex, violent games on Playstation/Xbox.



When the herd loses its way, the shepard must kill the bull that leads them astray.

KLXVER said:

 

Do you have a WiiU and a 3DS?

Currently just a 3DS but wanting to pick up a Wii U, keep in mind that I;m wanting a Wii U ebcause of some titles they have that appeal to me, they aren't really casual, I didn't buy into the Wii at the time ebcause it hardly had anything I wanted to warrant buying the system.

While I do own a 3DS I don't have many games for it, around 5 games currently with two VC games (sonic) and hoping to buy Gunvolt when Nintendo decides Europe can finally have a chance to play the damn thing, delaying titles out in the US and giving them to Europe months and months later doesn't really make it all that appealing.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Chazore said:
KLXVER said:
 

 

Do you have a WiiU and a 3DS?

Currently just a 3DS but wanting to pick up a Wii U, keep in mind that I;m wanting a Wii U ebcause of some titles they have that appeal to me, they aren't really casual, I didn't buy into the Wii at the time ebcause it hardly had anything I wanted to warrant buying the system.

While I do own a 3DS I don't have many games for it, around 5 games currently with two VC games (sonic) and hoping to buy Gunvolt when Nintendo decides Europe can finally have a chance to play the damn thing, delaying titles out in the US and giving them to Europe months and months later doesn't really make it all that appealing.

Fair enough. The Wii had alot of shit, but if youre getting a WiiU, I would highly recommend checking out some Wii titles.



KLXVER said:
vivster said:
KLXVER said:

You can see it in the games they make. MK8 and SSB4 are more aimed at fans of the franchise than the casual crowd. Games like Bayonetta 2, The Wonderful 101 and DKC: TF are games for core gamers. Wii Sports and WiiFit got way less attention from Nintendo this gen. Pikmin 3 and Star Fox are also proof that they wanted to cater more to the core gamers.

So you're saying there are not enough casuals buying the console because there are games that also appeal to the core fanbase?

There are plenty of fitness, music and party games both 1st and 3rd party. The casual wouldn't even know about half of the games you just mentioned.


There are games for casuals, but its nothing like the Wii. If they wanted it to be like the Wii, then the first thing they would do is pack in a Wii Sports game with the console.

No, if they wanted to be like Wii they would introduce new experiences, not just make sequels.



When the herd loses its way, the shepard must kill the bull that leads them astray.

KLXVER said:
zorg1000 said:With Wii & DS, Nintendo created the ultimate casual experiences thus sales exploded, with Wii U & 3DS they have reverted back to making more complex control schemes and games thus it is on track to becoming the worst selling generation in Nintendo history.

Pretty much proof that Nintendo will go back to a more casual approach next gen...


I have no issue with this. The games on the Wii were a blast.