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Forums - Gaming - Retro VGS: A new cartridge based Video Game System for the modern age

Nettles said:
The jaguar moulds live on!
Apparently they used used thousands of the moulds for a dental cleaning machine.
As for the game machine i'd want to see a release schedule before putting my money down.


They bought the moulds from that dental company. They'll probably anounce their release schedule with the kickstarter campaign.



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WolfpackN64 said:
Nettles said:
The jaguar moulds live on!
Apparently they used used thousands of the moulds for a dental cleaning machine.
As for the game machine i'd want to see a release schedule before putting my money down.


They bought the moulds from that dental company. They'll probably anounce their release schedule with the kickstarter campaign.

Interesting.Anyone notice that some guy found the original moulds for the C64C and put up a kickstarter offering new moulds in various colours? Commodore (the shell) threatened him with legal action so he was forced to change a few things on his kickstarter description.

Anyway i am getting off topic here....

I think the kickstarter will easily make it's goal but after release the games will be few and far between plus i forsee PLENTY of cheap ports.Will there be any worthwhile exclusives? Personally i think it is doubtful.



WolfpackN64 said:

The Ouya wanted to be a haven for indie games on android, while android in itself was already such a place. They aimed for a market already occupied. The Retro VGS wants to be the system where the indie dev's, mayby after releasing their game on android or PC release their game on cartridge.  There is also not really a risk for them, since the cost to manufacture is about 8$ (for small quantities), and you can easily sell games for 15-30$ and have a tidy margin .


But it's not just $8. It's $8 x the number of carts they'd need to produce, which is that much more than developement for their games already costs. This is trying so be a haven for an even smaller group of indies that don't even have the benefit of simply and cheaply putting their android game on another android device. It's the textbook definition of risk. These games are already $15-$30 digitally. That means that they'd have to sell these games, no matter what they costed originally, for $8 more, plus a buffer because these would obviously sell no where near what their digital counterparts would sell, just for the move to make business sense. At that point you have an audience that is comparing the prices an obviously seeing a discrepancy.

People aren't going to buy a new console pay premium prices for non-premium games that can already be bought more conveniently on systems they already own for non premium prices.



spemanig said:
WolfpackN64 said:

The Ouya wanted to be a haven for indie games on android, while android in itself was already such a place. They aimed for a market already occupied. The Retro VGS wants to be the system where the indie dev's, mayby after releasing their game on android or PC release their game on cartridge.  There is also not really a risk for them, since the cost to manufacture is about 8$ (for small quantities), and you can easily sell games for 15-30$ and have a tidy margin .


But it's not just $8. It's $8 x the number of carts they'd need to produce, which is that much more than developement for their games already costs. This is trying so be a haven for an even smaller group of indies that don't even have the benefit of simply and cheaply putting their android game on another android device. It's the textbook definition of risk. These games are already $15-$30 digitally. That means that they'd have to sell these games, no matter what they costed originally, for $8 more, plus a buffer because these would obviously sell no where near what their digital counterparts would sell, just for the move to make business sense. At that point you have an audience that is comparing the prices an obviously seeing a discrepancy.

People aren't going to buy a new console pay premium prices for non-premium games that can already be bought more conveniently on systems they already own for non premium prices.

Don't people pay a premium for vinyl records over CDs or digital downloads? The vinyl pressing plants can't keep up anymore and sales are the highest they've been in 20 years.Whats the difference, if the games/music are good enough people will pay premium for physical.Plus i think some people may be underestimating the potential resale value (people buying these things just to resell on ebay later).It all depends on how good the games are.



Needs Yacht Club's support. Super Shovel Knight as exclusive anyone?



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Nettles said:
WolfpackN64 said:
Nettles said:
The jaguar moulds live on!
Apparently they used used thousands of the moulds for a dental cleaning machine.
As for the game machine i'd want to see a release schedule before putting my money down.


They bought the moulds from that dental company. They'll probably anounce their release schedule with the kickstarter campaign.

Interesting.Anyone notice that some guy found the original moulds for the C64C and put up a kickstarter offering new moulds in various colours? Commodore (the shell) threatened him with legal action so he was forced to change a few things on his kickstarter description.

Anyway i am getting off topic here....

I think the kickstarter will easily make it's goal but after release the games will be few and far between plus i forsee PLENTY of cheap ports.Will there be any worthwhile exclusives? Personally i think it is doubtful.

Like all systems, some people will see a quick buck, while other people will see a wonderful home for their games on cartridge. They are quite positive in their talks with devs, we'll have to see how that turns out. Also, they want to support it for a looong time.



Twilord said:
Needs Yacht Club's support. Super Shovel Knight as exclusive anyone?

XD, good idea, but I think there is a chance Shovel Knight would be ported.



This won't get any serious support.



PxlStorm said:
This won't get any serious support.

Who knows, maybe it does.



WolfpackN64 said:
PxlStorm said:
This won't get any serious support.

Who knows, maybe it does.


Well, who's supposed to support the system, then?