By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - I'm tired of "the Miyamoto quote"

guys, chill, there is enough worth playing on the wiiu...



Around the Network

"I'm tired of the Miyamoto quote" - Miyamoto



#1 Amb-ass-ador

Wasnt that a quote from the N64 era?



onionberry said:

yeah but zelda wii u is not broken, they found new gameplay possibilities at the end of the development.

You believe that story? That after Iwata said development periods longer than three years were unacceptable for Zelda games, Aonuma went to him to ask to increase the dev time from 4 to 5 years so they could expand the scope of the game, and Iwata agreed?

Aonuma is covering for his ass. The game's not finished. I bet he told Iwata it wouldn't be ready by the end of 2015, and Iwata said if they're going to hang for this, they'll hang for a whole flock of sheep, not for a lamb. Rather than giving Aonuma the couple of months he actually needs, he's giving him a full year of extra time and telling him it had better be the best damn video game Aonuma has ever imagined creating.



I kinda feel for Nintendo-only fans at this point in time.
And this folks, is why people shouldn't poke fun when the "enemies" games get delayed, because sooner or later (usually sooner, this gen), it happens to you, too.

You all have my sympathy.



Around the Network
Samus Aran said:
Skullwaker said:

"A delayed game is eventually good, a bad game is bad forever." - Miyamoto

xoxo

Majora's Mask: one year development time - one of the best Zelda games

Skyward Sword: 5 year development cycle and delayed many times - the worst Zelda game ever.

ALBW: probably a short development cycle considering the overworld is a copy and paste job - the best Zelda game ever.

hey now, Skyward Sword was at least better than those crappy DS Zeldas. They all have crappy controls in common.



1doesnotsimply

Samus Aran said:
Skullwaker said:

"A delayed game is eventually good, a bad game is bad forever." - Miyamoto

xoxo

Majora's Mask: one year development time - one of the best Zelda games

Skyward Sword: 5 year development cycle and delayed many times - the worst Zelda game ever.

ALBW: probably a short development cycle considering the overworld is a copy and paste job - the best Zelda game ever.

Really? You thought Skyward Sword was the worst Zleda game? Even worse than Zelda II? You can take it a step further and compare it to the unofficial Zelda CDI games if you want to. Personally, I don't think Zelda II was a bad game, but it was a deeply flawed game and in my opinion is the least best Zelda game. Skyward Sword was okay.

Also, you're taking things out of context. Yes, Zelda: Majora's Mask did have a one year lifecycle but it also had the advantage on running on the Ocarina of Time engine and it reused a lot of character models and artwork from OOT. Skyward Sword's engine was built from scratch and that game didn't borrow assets from any previous Zelda game. That says absolutely nothing about the quality of either game.

Finally, for those of you who are getting tired of that quote, keep in mind that the Miyamoto quote has more relevence in gaming today than it' ever had before. Look at all the piece of junk mobile games and look at all the AAA games that were rushed in time for the holidays. Some will argue that the quote has no relevence in gaming today because of patches, but it actually does. Given that our media gets tired of taking about the same thing for too long, that means everybody will be talking about Assassins Creed and Battlefield when those games come out, not 6 months later. That means if those games give people a bad impression when they come out, that's the perception the games will have forever. What happens months later when the patches do arrive is completely irrelevent because people will have already moved on to the next big thing. They could fix Assassins Creed Unity tomorrow and it would still be known as that unfinished game with the bad glitches. So yes, a bad game is still bad forever.



Check out my art blog: http://jon-erich-art.blogspot.com

Jon-Erich said:
Samus Aran said:

Majora's Mask: one year development time - one of the best Zelda games

Skyward Sword: 5 year development cycle and delayed many times - the worst Zelda game ever.

ALBW: probably a short development cycle considering the overworld is a copy and paste job - the best Zelda game ever.

Really? You thought Skyward Sword was the worst Zleda game? Even worse than Zelda II? You can take it a step further and compare it to the unofficial Zelda CDI games if you want to. Personally, I don't think Zelda II was a bad game, but it was a deeply flawed game and in my opinion is the least best Zelda game. Skyward Sword was okay.

Also, you're taking things out of context. Yes, Zelda: Majora's Mask did have a one year lifecycle but it also had the advantage on running on the Ocarina of Time engine and it reused a lot of character models and artwork from OOT. Skyward Sword's engine was built from scratch and that game didn't borrow assets from any previous Zelda game. That says absolutely nothing about the quality of either game.

Finally, for those of you who are getting tired of that quote, keep in mind that the Miyamoto quote has more relevence in gaming today than it' ever had before. Look at all the piece of junk mobile games and look at all the AAA games that were rushed in time for the holidays. Some will argue that the quote has no relevence in gaming today because of patches, but it actually does. Given that our media gets tired of taking about the same thing for too long, that means everybody will be talking about Assassins Creed and Battlefield when those games come out, not 6 months later. That means if those games give people a bad impression when they come out, that's the perception the games will have forever. What happens months later when the patches do arrive is completely irrelevent because people will have already moved on to the next big thing. They could fix Assassins Creed Unity tomorrow and it would still be known as that unfinished game with the bad glitches. So yes, a bad game is still bad forever.

Not to mention who buys games to play them months later after they're patched? How many ever get truly 100% fixed? Lol.