kitler53 said:
Qwark said: ..
Technical masterpiece, server problems, but the game wasn't broken as you call it.And even with all it's problems it is still better than knack, PS+ is indeed a bit unfortunate, weather system is added by request later in the development porcess but Sony probably wouldn't let them delay it twice. Even at launch the game is still one of the highest ranked sony exclusives above the order and knack and almost at the same score as Killzone SF. The game got better over time and most people think it is awesome when they play it.
If I compare that to Japan studio's master fails this is not Sony's biggest letdown let's recall the ones form Japan.
The pupeteer a commercial disaster
Knack a huge dissaster, a bad game which did nothing for the PS4
A team which is bussy doing nothing for over a gen by now costing more than driveclub has wihout a penny of profit.
The management could get thinned down though, but in the industrie it will probably mean the developers who made the cars, tracks and actualy the whole game will be kicked while the supervisors who should have detected these problems in the first place stay where they are till october 2015.
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lol, just because other games were bad doesn't forgive driveclub's problems.
i think the biggest problem was their inability to release a ps+ version because they needed to manage their broken online. i was stoked for driveclub before release but planned on getting the ps+ version to try it out before upgrading. here we are many months later and i kind of forgot about the game entirely while waiting for the ps+ version to arrive. they should have never promised something they couldn't deliever..
...and don't knock pupeteer. platformers are, in general, poor sellers these days but pupeteer was a fantatic game. i love that game soo much.
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I am not saying it does, I only say that Sony has studio's which are way worse than Evolution and don't have to deal with big layoffs. Funny enough SC Europe is always the loser, after Liverpool and layoffs at guerilla cambridge this is 3rd "restructuation"at a british studio, concluding that Sony is racist.
It's almost like if you fuck up it doesn't matter, (Order 1886 after 5 years a game which barely last an hour per year, Killzone SF not what it meant to be, Knack need I say more) if you make a good game (Infamous second son) you get small layoffs, and if you partly fuck up and make it right by support you get a huge layoff. Which is pretty odd, best stay developing a never releasing game seems to be a safe bet or work at ND.
I don't knock pupeteer down it was a fine game but it didn't sell 250.000 units, while LBP sold 16 times as much, not saying it was a bad game, it was pretty good but it surely didn't set a record, perhaps maybe Sony's worst AAA selling exclusive ever.
As for the PS+ version, while that was just dumb, but hey at least they did something, in comparison to another certain studio. Which is making a game for over a decade and only made a PS3 remake while it's a way bigger studio. And evolution is my only hope to make either Wipeout or Motorstorm and now it almost certainly is going to close after the seasonpass is done I am not to happy about that.