| curl-6 said: Did the game underperform? |
the studios only project was driveclub, and despite a years delay and a heap of extra funding they botched the launch, i think the sales performance is irrelevant here, its simply a case of "why retain the full size of the studio who arent actually doing anything now".
it's nothing new, people are let go after projects wrap or just before fairly often, even when the studio has another game to work on directly after, so this news hitting on a studio that has nothing else is pretty much expected.
you only need the core development team to support and update it, most of the other staff are just dead weight at that point.













