| Qwark said: ... I am not saying it does, I only say that Sony has studio's which are way worse than Evolution and don't have to deal with big layoffs. Funny enough SC Europe is always the loser, after Liverpool and layoffs at guerilla cambridge this is 3rd "restructuation"at a british studio, concluding that Sony is racist. It's almost like if you fuck up it doesn't matter, (Order 1886 after 5 years a game which barely last an hour per year, Killzone SF not what it meant to be, Knack need I say more) if you make a good game (Infamous second son) you get small layoffs, and if you partly fuck up and make it right by support you get a huge layoff. Which is pretty odd, best stay developing a never releasing game seems to be a safe bet or work at ND. I don't knock pupeteer down it was a fine game but it didn't sell 250.000 units, while LBP sold 16 times as much, not saying it was a bad game, it was pretty good but it surely didn't set a record, perhaps maybe Sony's worst AAA selling exclusive ever. As for the PS+ version, while that was just dumb, but hey at least they did something, in comparison to another certain studio. Which is making a game for over a decade and only made a PS3 remake while it's a way bigger studio. And evolution is my only hope to make either Wipeout or Motorstorm and now it almost certainly is going to close after the seasonpass is done I am not to happy about that. |
lol, racist. SCEA, SCEE, and SCEJ have different management. if anything SCEJ needs to be more like SCEE after the continued disaster that is TLG. ...but if you remember right there were layoffs there too and a guy from SCEA came in to replace the SCEJ managers and get them better organized. ..and layoffs at SM. ..and layoffs at ND.
not sure why you even bring up infamous. every game ditches a bunch of artists and contractors after finishing a project. games have cyclic development cycles and studios that don't have multiple projects being worked on at a time cannot justify paying employees that will go over a year without any work to be done. everyone in the industry does this.
you seem overly upset by evolution in particular. i guess i just don't get it. it's not like motorstorm was ever a big hit either outside of the orginal (heavily bundeled) game. it's been a really long time for them without much to show for it. the driveclub disaster of a launch is only the latest poor performer.








