Cobretti2 said:
Soundwave said:
Look at PS4/X1 development, both systems are 1 1/2 years old now, and no one has even delivered a single "made from the ground up" killer app for it. Everything is getting delayed. And the game development on it is extremely expensive.
Tell me how a proposition like this really makes any sense for Nintendo? They will likely suffer huge delays with software having just gotten the grips of PS3/360 level development, get little/no third party support (same thing that happened with Wii U ... why develop for Wii U when PS3/360 have much large instal base), etc. etc.
I just don't see it. Nintendo is not going to risk losing millions of dollars so that the 10-15 million people in the world who really want a "Nintendo PS4" 4-5 years after the PS4 has been out can have their itch scratched.
It's a dead end for Nintendo. I mean I would buy it, probably you would too, but you have to understand this is an extremely small audience that you're talking about.
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As a Nintnedo gamer first I agree with you to a degree. The problem I see if they don't make a powerful machine it will get messacared by the media. The Wii U was massaccared by the same media outlets that praised the Wii (not refering to gaming sites which hated on the Wii but major news outlets).
This will further isolate 3rd party studios. However I think this is already a lost cause.
What you propose is fine as long as Nintendo is prepared to expand its studio relations and even create more internal ones where they create more games on their own. They will need to get to a point where they releasing a game a month with their own publishing. Nintendo need to get into a position where they have a variety of genres that caters to peoples needs (i.e. real sports games, racing games, they usual 1st party games, a fighting game that isn't smash also less mario in other small games).
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Actually I wouldn't be that shocked if a Fusion platform actually ended up getting better third party support than Nintendo has had since at least the GameCube era, maybe even the SNES era.
Lets look at the value proposition here to third parties:
For one cost (relatively low compared to full blown PS4/PS5 development) they can make one version of a game that works basically on all Nintendo hardware.
In the past, Nintendo's handhelds had the userbase third parties liked, but the hardware was so outdated/behind that they could maybe only port games from 2 generations past onto it. That was the issue with GTA on DS, Rockstar was willing to try right? But the type of GTA experience possible on the DS was so far behind the console versions that it didn't have huge appeal to the GTA audience. The Nintendo consoles like GameCube or Wii U have more modern chipsets but they have sh*t for install base so third parties don't win there either.
But a Fusion platform could bridge the gap here. If I'm EA, yeah maybe I do now consider a Madden NFL/FIFA.
As long as the userbase is about 50-60 million-ish (both variants), I could see it getting decent/better support even though it really wouldn't even need it.