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Forums - Gaming - Sega Leaving Console Games Development, Focusing On Mobile/PC

Nem said:

Mr Puggsly said:

I'm comparing Sonic Boom to Sonic 4 (a cheap digital download game), not Call of Duty. Hence, Sonic Boom had a big budget compared to most digital download games.

Sonic 4 was likely cheaper to make, sold at a lower price, more enjoyable, and less risky. That's the kind of stuff I want from Sega.


The problem with Sonic 4 was exactly that it was too small. Both episodes came out feeling like unfinished games.

I'm not going to disagree with you. Frankly, Sonic 4 isn't even that good. But I certainly had more fun with Sonic 4 than most of the bigger budget retail Sonic games.

The handheld (GBA and DS) Sonic games that are 2D platformers have also been well received because people just prefer when they stick to the classic gameplay. People loved the Sonic levels in Sonic Unleashed but hated everything else. It boggles my mind why Sega doesn't just give fans what they want.



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Mr Puggsly said:
Nem said:

Mr Puggsly said:

I'm comparing Sonic Boom to Sonic 4 (a cheap digital download game), not Call of Duty. Hence, Sonic Boom had a big budget compared to most digital download games.

Sonic 4 was likely cheaper to make, sold at a lower price, more enjoyable, and less risky. That's the kind of stuff I want from Sega.


The problem with Sonic 4 was exactly that it was too small. Both episodes came out feeling like unfinished games.

I'm not going to disagree with you. Frankly, Sonic 4 isn't even that good. But I certainly had more fun with Sonic 4 than most of the bigger budget retail Sonic games.

The handheld (GBA and DS) Sonic games that are 2D platformers have also been well received because people just prefer when they stick to the classic gameplay. People loved the Sonic levels in Sonic Unleashed but hated everything else. It boggles my mind why Sega doesn't just give fans what they want.


I agree. I really loved episode 2. I just wish it had more levels... and less of the team up attacks i suppose. Though the one to swap to tails and prevent pitfall deaths was quite handy. Just the big rolling ball wasnt so interesting.



@ the people who are upset, in the end you can blame only your self, if you never bought their tripple AAA games then its logical they go that path.



Goodbye, Sega.

That is, sounds like they're going the cash grab route with microtransactions and free-to-play. As a primarily PC game myself, I wouldn't mind them dropping consoles but knowing what it actually means, it's catastrophic.



Honestly they made quite a few shit games and mistakes along the way, they stopped being a console player years ago when they dropped out of the competition and now they're dropping out of the game competition in the console field, going PC and mobile seems to be their only route now and I honestly don't mind, I play on PC so I'm still covered for a portion of some of their games at elast, they might make more money releasing the rest of VC on Steam and maybe make some higher quality Sonic games without restraints.

Mobile games though will be mobile games, I expect nothign rgeat from mobile gaming at all.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

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Kerotan said:
RolStoppable said:

"Profitable", haha. More than half of your list is the reason why Sega is retreating. Alien Isolation flopped, Sonic seems to finally die for good, Bayonetta only lived on because of Nintendo, Shenmue never got a third installment because it would cost too much to develop, Valkyria Chronicles got mismanaged, Phantasy Star struggles, Virtua Tennis hasn't been a thing in years, Vanquish was a commercial failure. Mortal Kombat has nothing to do with Sega.


Most of them if done right could be profitable. 

That is with every game the case only Sega don't know how to do it anymore.  They will rather choose an easy way like Mario Sonic in Rio olympics.



LemonSlice said:
Redgrave said:
...And all VGChartz cares about is Atlus.

Kids today are the worst.

Wrong, Atlus is the best.


DO NOT BLASPHEME!



I simply cannot believe how this isn't major news anywhere on Facebook, or Reddit, or anywhere.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

megaman79 said:
I simply cannot believe how this isn't major news anywhere on Facebook, or Reddit, or anywhere.

Well, it seems not to be true. That's a pretty good reason for anyone not to run this story or care about it.



Has Sega done anything of value on consoles over the past few years?