DLC was a huge turn off for a lot of people

Do you think so? | |||
| Yes, I think it isn't selling well | 142 | 50.90% | |
| No, its surely selling we... | 51 | 18.28% | |
| Maybe | 86 | 30.82% | |
| Total: | 279 | ||
platformmaster918 said:
sure I have a link for all my sources http://en.wikipedia.org/wiki/Butt see my earlier post about why it doesn't take as much I'm not repeating myself |
Oh, ok. I figured as much. I guess that explains how you can speak so factually about aspects that cannot be logically quantified, such as the amount of "care" that goes into a title. Thanks for the confirmation.
LudicrousSpeed said:
Oh, ok. I figured as much. I guess that explains how you can speak so factually about aspects that cannot be logically quantified, such as the amount of "care" that goes into a title. Thanks for the confirmation. |
Do I have to say "imo" before and/or after all the things I say that are clearly subjective? Because I don't believe I care enough to do so. Just put that in front of everything if it makes you feel better.
platformmaster918 said:
exact opposite. Don't know where you're getting that from look at how many people are contantly on MP games. They're playing something while many skip over SP and the industry continues to move away from it. You have no appreciation of every filmic element that goes into a great SP along with difficulty curve, AI, and variation to keep the player into it from start to finish. Not to mention balance is in SP it's just not a balance of players it's a balance of player vs. AI. |
but those people need a lot of mp games because they change them rapidly. the most mp games are dead after some months.
and you can forgive flaws much easyer in sp games. i mean look at last gen, tlou has so many problems, but most flaws(like a unispired story and meh storytelling) arnt relevant for the ratings or sales. why? because most people dont realy care for a great story and good storytelling, they are fine as long as it doesnt get boring.
generic-user-1 said:
but those people need a lot of mp games because they change them rapidly. the most mp games are dead after some months. and you can forgive flaws much easyer in sp games. i mean look at last gen, tlou has so many problems, but most flaws(like a unispired story and meh storytelling) arnt relevant for the ratings or sales. why? because most people dont realy care for a great story and good storytelling, they are fine as long as it doesnt get boring. |
can't help people with low standards. Just like there are some people who will forgive SP games for bland stories there are people who will forgive MP games for horrible balancing and samey maps.
platformmaster918 said:
can't help people with low standards. Just like there are some people who will forgive SP games for bland stories there are people who will forgive MP games for horrible balancing and samey maps. |
a mp game need costum maps, or a realy good developer like riot games( they made a new game mode and map because people were playing with houserules.)
That's a good thing in my opinion. This game should have been half price with the way they released it.
Stories unfolded with my home made rap songs. Feel free to listen here with lyrics: https://youtu.be/vyT9PbK5_T0
If pre-orders on this site are any indication, it's going to be a commercial bomb.
platformmaster918 said:
sure I have a link for all my sources http://en.wikipedia.org/wiki/Logic
see my earlier post about why it doesn't take as much I'm not repeating myself |
Lmao that's a hilarious reply! I'm gonna steal that sometime :D
Kerotan said:
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why thank you. He didn't think so lol