RolStoppable said:
Kerotan said: RolStoppable so they are like the apple of video game kids toys. The same business laws apply to kids and adults It seems. |
There's a big difference between a video game series and smartphones though. The latter are a product of technology, so it's rather easy to maintain a consistent quality standard. Video games, on the other hand, are entertainment, so doing the same thing with incremental improvements isn't necessarily a guarantee for success as fictional universes can turn stale and boring. If I remember correctly, the sales numbers for Skylander toys have been down year over year in 2014, so a decline has already set in. 65m is still a great number, but I don't think that Skylanders will have the staying power of something like Pokémon which is approaching its 20 year anniversary.
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That's why Skylanders has been introducing a new gimmick each year to try and keep things "fresh". Also, they have now introduced a tablet version, so that they can more easily go after the casual crowd. I wouldn't be surprised if the tablet version becomes the lead platform in a few years.
Also, based on their infographic:
15 months to $1 billion.
28 months to $2 billion (13 months from last billion).
40 months to $3 billion (12 months from last billion).
The last billion came quicker than ever, so revenue is increasing, even though sales may be slowing down. The figures have been going up in price each year, so that may explain these results.