NightDragon83 said:
Slarvax said:
RolStoppable said:
NiKKoM said: Strange article.. So instead of having the best first party games together with good third party games the writer doesn't want that? He thinks everything is fine like this? Nintendo is clearly not big enough to keep pumping first party games on a regular level to maintain interest from the general public.. Why wouldn't you want third party games to fill up the gap? Its clearly losing a generation of kids to tablets and phones.. This way Nintendo will have a problem when Angry Birds appeals to many like Mario does. |
It read more like the writer wasn't interested in having crappy third party games and he would rather have that Nintendo keeps reaching out for collaborations with selected third parties. It's a reasonable thought process when you take sales history into account. There were hardly any multiplatform games that moved Nintendo hardware, and I only say "hardly" because I couldn't be bothered to verify that there were none at all.
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Only Just Dance for the Wii late on its life and Tetris for the Gameboy. I'm very sure every other Nintendo console had very low selling 3rd party games (except SNES, but those didn't move the hardware numbers anyway).
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Not true at all. Street Fighter II alone probably moved as many consoles in the early days of the SNES as Super Mario World did, and was instrumental in allowing the SNES to catch up to the Genesis which already had a 2 year head start in the west. Third parties like Square / Enix, Konami and Capcom played a huge role in the NES's and SNES's popularity and success as well.
The N64 also had its share of 3rd party best sellers like the Turok series, Tony Hawk, the WCW / WWF games, and the LucasArts / Factor 5 Star Wars games. Hell, even the GC had a decent amount of million-seller 3rd party titles.
Then the Wii happened, which became the Just Dance / Guitar Hero and party / minigame machine for 3rd parties. And now the Wii U can't even get that part right, so its no wonder 3rd party developers have all but abandoned Nintendo.
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They are talking about multiplats, not 3rd parties in general. Most of those titles u listed were exclusive to Nintendo so that proves their point, multiplats have never been a driving force for Nintendo.
Street Fighter II was on SNES for about 2 years before Genesis got a version of it, also games like Final Fantasy, Dragon Quest, Mega Man, Castlevania, etc didn't sell NES/SNES because they were third party games, it was because they were high-quality games that couldn't be found elsewhere. Same goes for the N64 third party games, Turok, Star Wars, wrestling/sports/racing games that sold well were mostly exclusive, the only really strong selling multiplat was Tony Hawk.
It's the same reason PS1 was able to steal so much of Nintendo's market, it wasn't because it had third parties, it was because it had more and bigger exclusives, Final Fantasy, Dragon Quest, Tekken, Resident Evil, Tomb Raider, Metal Gear Solid, Twisted Metal, Crash Bandicoot, Spyro the Dragon were on PS1 but not N64.
Even most of the big system selling PS2 games were exclusive, Grand Theft Auto, Final Fantasy, Gran Turismo, Metal Gear Solid, Dragon Quest, Kingdom Hearts, God of War. PS2 did have alot of strong selling multiplats but it was because they had already built up a huge lead over the competitors.
The HD twins in the 7th were really the first time that multiplats have been the driving force of sales for consoles.