| m0ney said: Yes but most of them are "dumbed down" adventures. I don't remember getting stuck in The Walking Dead for example not even once. I can't argue about the genre of my profile picture :P SSX on PS360 was terrible. |
Deponia is awesome.
| m0ney said: Yes but most of them are "dumbed down" adventures. I don't remember getting stuck in The Walking Dead for example not even once. I can't argue about the genre of my profile picture :P SSX on PS360 was terrible. |
Deponia is awesome.
Jizz_Beard_thePirate said:
Well, its just, I don't ever recall it being announced for PC. And I know that there would be a lot of whining involved and etc but its just that, I don't recall it having a PC logo anywhere, specially at PSX even though a huge exclusive like SFV had a "Exclusively for Ps4 and PC" in there. But who knows, maybe I am just not following it enough or maybe I just didn't pay enough attention loll (Most likely the second one) |
pc was announced at the same time as ps4 just like with SFV but just like SFV when sony made the announcement they didn't mention pc and that came out later in the press Q&A bit. as no one in the popular press or in forums like these care about pc it was news that was easy to miss.
kitler53 said:
pc was announced at the same time as ps4 just like with SFV but just like SFV when sony made the announcement they didn't mention pc and that came out later in the press Q&A bit. as no one in the popular press or in forums like these care about pc it was news that was easy to miss. |
Ah, I see! Thanks for the info!
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
| m0ney said: Yes but most of them are "dumbed down" adventures. I don't remember getting stuck in The Walking Dead for example not even once.
|
It seems you think all adventure games developed these days are like TWD or Heavy Rain. Well, some of them are, but keep in mind that the games developed by Telltale or Quantic Dreams belong to a specific subgenre of adventure games: They are interactive movies (or interactive dramas as some call them). They don't contain real puzzles or a real inventory on purpose, they are entirely choice-driven. These games are still pretty rare in comparison though as they are more expensive to make than classic point&click. BTW: Square-Enix will publish another interesting example of this subgenre this very month: Dotnod's "Life is Strange".
Classic-style point&click adventure games are still the majority though. Most are developed by very small developers these days but many of them are not dumbed down at all (in comparison to LucasArts games and other classics). Recent quality examples of classic point&click adventure games are The Book of Unwritten Tales 2, the Deponia trilogy, Broken Sword 5 or the games developed and/or published by Wadjet Eye (Blackwell series, Primordia, Resonance, the upcoming Technobabylon etc.).

m0ney said:
You will play a game of a genre that died, on a console that was stillborn. Well at least the Grim Fandango thematics suit that. |
Still beats playing generic sports games on your edgy console of choice
Creativity FTW 
Vote the Mayor for Mayor!
| hunter_alien said: Still beats playing generic sports games on your edgy console of choice |
You wouldn't say that about SSX3 if you had played it.
I love the world and characters of Grim Fandango, but dat gameplay.

Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.
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| Kerotan said: What platforms is it on |
pc, ps4 and vita, and I am not ashamed to admit I have mine preordered, despite being diametrically opposed to preordering, especially digitally, but dammit it's grim fandango!
Man i wish they would remaster the curse of monkey island