| m0ney said: Yes but most of them are "dumbed down" adventures. I don't remember getting stuck in The Walking Dead for example not even once.
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It seems you think all adventure games developed these days are like TWD or Heavy Rain. Well, some of them are, but keep in mind that the games developed by Telltale or Quantic Dreams belong to a specific subgenre of adventure games: They are interactive movies (or interactive dramas as some call them). They don't contain real puzzles or a real inventory on purpose, they are entirely choice-driven. These games are still pretty rare in comparison though as they are more expensive to make than classic point&click. BTW: Square-Enix will publish another interesting example of this subgenre this very month: Dotnod's "Life is Strange".
Classic-style point&click adventure games are still the majority though. Most are developed by very small developers these days but many of them are not dumbed down at all (in comparison to LucasArts games and other classics). Recent quality examples of classic point&click adventure games are The Book of Unwritten Tales 2, the Deponia trilogy, Broken Sword 5 or the games developed and/or published by Wadjet Eye (Blackwell series, Primordia, Resonance, the upcoming Technobabylon etc.).








