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Forums - Microsoft - Forza Motorsport 6 Announced

ZarskiSold said:
Jazz2K said:

People want to see that every Forza iterations are of poor quality due to short dev time but every games are great. Every new Forza has something new, more tracks, more cars, new paint system, more customization etc. On what basis would Forza games be of less quality exactly?

Bolded: What does this even mean? Can't they make announcments of their upcoming games?


Forza 4 500 cars 26 tracks - Forza 5 200 cars 14 tracks.  Something new like $50 car pass for a game with limited content already and much locked away behind a pay wall on day freaking one.

I get peopel want to defend their game for reason we all know many have be it misguied loyalty or maybe hopefully some just like the game for what it is.  But cut the defence force thing people, F5 had glaring issues that it should be hammered for much to do with it short development cycle.  Its lack of content and dlc schemes were disgusting and shamefull, the epitomy of whats wrong with this industry.

So that means F6 will have less than what F5 had? Even if from F1 to F4 the series just went up in quality? Do we have to ignore the fact that it was rushed for the launch and immediately jump to bad conclusions? 



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ZarskiSold said:
Jazz2K said:

People want to see that every Forza iterations are of poor quality due to short dev time but every games are great. Every new Forza has something new, more tracks, more cars, new paint system, more customization etc. On what basis would Forza games be of less quality exactly?

Bolded: What does this even mean? Can't they make announcments of their upcoming games?


Forza 4 500 cars 26 tracks - Forza 5 200 cars 14 tracks.  Something new like $50 car pass for a game with limited content already and much locked away behind a pay wall on day freaking one.

I get peopel want to defend their game for reason we all know many have be it misguied loyalty or maybe hopefully some just like the game for what it is.  But cut the defence force thing people, F5 had glaring issues that it should be hammered for much to do with it short development cycle.  Its lack of content and dlc schemes were disgusting and shamefull, the epitomy of whats wrong with this industry.


For a launch game it was/is pretty good people like to forget that GT3 had even more content cut when you compare it to GT2 then FM5 compared to FM4.  Also FM4 really only launched with 483 cars it only has 500 if you also got all the unicorn cars which most people that have the game don't have.



HollyGamer said:

Sory what i mean they are   in the posistion to accept critism.


Who isn't?



Chris Hu said:
Vasto said:
I would like to see a RPG type element added to the game. Some type of progression system that keeps a person playing for a long time.

Nope, I don't want to turn it into the Crew.  Just add a lot more content this is the easiest way to keep people playing for a long time plus make the career mode longer for people like me that perfer to do most of their racing offline.  Also they probably should add more online events which is another easy way to keep up interest in the game.

I did not say make it like any other game. Adding more cars, tracks and online events is easy and pretty much a given. Even with that you are still doing the same thing we have been doing. I want to see games evolve, not just add more of the same.



ZarskiSold said:
Jazz2K said:

People want to see that every Forza iterations are of poor quality due to short dev time but every games are great. Every new Forza has something new, more tracks, more cars, new paint system, more customization etc. On what basis would Forza games be of less quality exactly?

Bolded: What does this even mean? Can't they make announcments of their upcoming games?


Forza 4 500 cars 26 tracks - Forza 5 200 cars 14 tracks.  Something new like $50 car pass for a game with limited content already and much locked away behind a pay wall on day freaking one.

I get peopel want to defend their game for reason we all know many have be it misguied loyalty or maybe hopefully some just like the game for what it is.  But cut the defence force thing people, F5 had glaring issues that it should be hammered for much to do with it short development cycle.  Its lack of content and dlc schemes were disgusting and shamefull, the epitomy of whats wrong with this industry.

How exactly is FM5 DLC scheme shameful when to date FM4 is still the Forza game with the most DLC.  Porsche Pack, pre order car pack, ship car pack, American Muscle car pack, VIP car pack, two DLC tracks that are not free, and 10 more car packs and only 6 out of those where covered in the season pass.  The car pass in FM5 included all the DLC cars ever released for the game.  On top of that the DLC for FM4 was/is never on sale the car pass for FM5 has been on sale numerous times.



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Jazz2K said:
ZarskiSold said:
Jazz2K said:

People want to see that every Forza iterations are of poor quality due to short dev time but every games are great. Every new Forza has something new, more tracks, more cars, new paint system, more customization etc. On what basis would Forza games be of less quality exactly?

Bolded: What does this even mean? Can't they make announcments of their upcoming games?


Forza 4 500 cars 26 tracks - Forza 5 200 cars 14 tracks.  Something new like $50 car pass for a game with limited content already and much locked away behind a pay wall on day freaking one.

I get peopel want to defend their game for reason we all know many have be it misguied loyalty or maybe hopefully some just like the game for what it is.  But cut the defence force thing people, F5 had glaring issues that it should be hammered for much to do with it short development cycle.  Its lack of content and dlc schemes were disgusting and shamefull, the epitomy of whats wrong with this industry.

So that means F6 will have less than what F5 had? Even if from F1 to F4 the series just went up in quality? Do we have to ignore the fact that it was rushed for the launch and immediately jump to bad conclusions? 

It was not rushed, Forza is on a hard 2 year scheadule.  What ever failure is not due to any "rush" but by hard time constraints placed on the development time by the publisher.



Chris Hu said:
ZarskiSold said:
Jazz2K said:

People want to see that every Forza iterations are of poor quality due to short dev time but every games are great. Every new Forza has something new, more tracks, more cars, new paint system, more customization etc. On what basis would Forza games be of less quality exactly?

Bolded: What does this even mean? Can't they make announcments of their upcoming games?


Forza 4 500 cars 26 tracks - Forza 5 200 cars 14 tracks.  Something new like $50 car pass for a game with limited content already and much locked away behind a pay wall on day freaking one.

I get peopel want to defend their game for reason we all know many have be it misguied loyalty or maybe hopefully some just like the game for what it is.  But cut the defence force thing people, F5 had glaring issues that it should be hammered for much to do with it short development cycle.  Its lack of content and dlc schemes were disgusting and shamefull, the epitomy of whats wrong with this industry.

How exactly is FM5 DLC scheme shameful when to date FM4 is still the Forza game with the most DLC.  Porsche Pack, pre order car pack, ship car pack, American Muscle car pack, VIP car pack, two DLC tracks that are not free, and 10 more car packs and only 6 out of those where covered in the season pass.  The car pass in FM5 included all the DLC cars ever released for the game.  On top of that the DLC for FM4 was/is never on sale the car pass for FM5 has been on sale numerous times.

F5 lacked content and they choose to lack plenty of it away behind a pay wall on day one, thast how its the most shamefull.   Especially awesome of them to reccomend a car to me so when i go to the garage i see its a DLC one. 



Chris Hu said:
ZarskiSold said:
Jazz2K said:

People want to see that every Forza iterations are of poor quality due to short dev time but every games are great. Every new Forza has something new, more tracks, more cars, new paint system, more customization etc. On what basis would Forza games be of less quality exactly?

Bolded: What does this even mean? Can't they make announcments of their upcoming games?


Forza 4 500 cars 26 tracks - Forza 5 200 cars 14 tracks.  Something new like $50 car pass for a game with limited content already and much locked away behind a pay wall on day freaking one.

I get peopel want to defend their game for reason we all know many have be it misguied loyalty or maybe hopefully some just like the game for what it is.  But cut the defence force thing people, F5 had glaring issues that it should be hammered for much to do with it short development cycle.  Its lack of content and dlc schemes were disgusting and shamefull, the epitomy of whats wrong with this industry.


For a launch game it was/is pretty good people like to forget that GT3 had even more content cut when you compare it to GT2 then FM5 compared to FM4.  Also FM4 really only launched with 483 cars it only has 500 if you also got all the unicorn cars which most people that have the game don't have.


Damn what a difference, 483 not 500.  really changed my mind on things with that one.  Dont make false excuses that its was a lauch title, they are on a 2 year dev time that happen to fall on launch year.  Either way they would have not gotten more time.



Vasto said:
Chris Hu said:
Vasto said:
I would like to see a RPG type element added to the game. Some type of progression system that keeps a person playing for a long time.

Nope, I don't want to turn it into the Crew.  Just add a lot more content this is the easiest way to keep people playing for a long time plus make the career mode longer for people like me that perfer to do most of their racing offline.  Also they probably should add more online events which is another easy way to keep up interest in the game.

I did not say make it like any other game. Adding more cars, tracks and online events is easy and pretty much a given. Even with that you are still doing the same thing we have been doing. I want to see games evolve, not just add more of the same.


Well they somewhat tried that with the second game where you had to pick one out of three regions when you first started the game and I really didn't like how that turned out.  Just give me more of the same and more of it wouldn't mind if they raised the max affinity level for manufactures back to 50 that is one RPG type element of Forza that I actually like.  Also adding new events like off road corses and bringing back point to point races would be a lot better then adding RPG type elements.



Chris Hu said:
Vasto said:
Chris Hu said:
Vasto said:
I would like to see a RPG type element added to the game. Some type of progression system that keeps a person playing for a long time.

Nope, I don't want to turn it into the Crew.  Just add a lot more content this is the easiest way to keep people playing for a long time plus make the career mode longer for people like me that perfer to do most of their racing offline.  Also they probably should add more online events which is another easy way to keep up interest in the game.

I did not say make it like any other game. Adding more cars, tracks and online events is easy and pretty much a given. Even with that you are still doing the same thing we have been doing. I want to see games evolve, not just add more of the same.


Well they somewhat tried that with the second game where you had to pick one out of three regions when you first started the game and I really didn't like how that turned out.  Just give me more of the same and more of it wouldn't mind if they raised the max affinity level for manufactures back to 50 that is one RPG type element of Forza that I actually like.  Also adding new events like off road corses and bringing back point to point races would be a lot better then adding RPG type elements.


yahh, lets keep rpg elements out of this.

More cars more tracks is whats its all about.