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Forums - Sales - Global Hardware Up 13 December 2014

BraLoD said:
PS4: 16.6 + 0.7 = 17.3
XBO: 9.4 + 0.5 = 10.1 (+ 0.2)

So the XBO was adjusted 200k up and PS4 nothing?
Was the PS4 the one missing some k's in Spain, France and Germany?


PS4 was adjusted down by 1,063 



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Jesus. When's the last time a Wii game was in the top 10 in the US?



MohammadBadir said:
Look at those European numbers. MS and especially Nintendo need to get their game up in there.

It's not that easy though... Europe was, is, and will always be Sony land!



                
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FIT_Gamer said:
How is the gap between XB1/PS4 still the same as last week?

You're like then 10th person in this thread only looking at the front page numbers completely ignoring adjustments and rounding.

I almost feel urged to make a thread about where to find the more exact numbers and how rounding works.



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Jranation said:
Damn!!! Sony Needs to do something with the PSVITA FAST!!!!!

There's nothing they can do. No developer in their right mind is developing a true AAA game for the Vita, you need a development team nearly the same size as a PS3 development team, as a developer and publisher it's better to develop for home consoles and/or PC. All Sony is going to do is maximize profit and market it as a PS4 accessory for remote play, and if you're lucky indie developers will keep putting their games on the Vita.



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Dr.Vita said:
PS4 = ok
Xbox One = Overtracked EU
Wii U = Overtracked NA, Overtracked Europe, Overtracked Rest of the world
Nintendo 3DS = Overtracked NA, Overtracked Europe
PS Vita = Undertracked EU, Undertracked Rest of the world
PS3 = ok
Xbox 360 = ok

I think

PS4 = OK

Wii U = OK

3DS  = OK

Xbox One = Overtracked NA and EU

PS Vita = Undertracked NA and EU



PS4 final numbers will be 19M. Really great for a first year.



poklane said:
Jranation said:
Damn!!! Sony Needs to do something with the PSVITA FAST!!!!!

There's nothing they can do. No developer in their right mind is developing a true AAA game for the Vita, you need a development team nearly the same size as a PS3 development team, as a developer and publisher it's better to develop for home consoles and/or PC. All Sony is going to do is maximize profit and market it as a PS4 accessory for remote play, and if you're lucky indie developers will keep putting their games on the Vita.


This is basically it really... The install base is much to small for a developer/publisher to risk throwing millions of dollars and thousands of hours developing a AAA game on the Vita that uses the excellent hardware... That's why all we get now are ports/indies. Even before, we were getting half-baked versions of Assassin's Creed/COD etc which were probably made during the development teams lunch breaks :P Sony really did give it a good shot with Uncharted GA, Killzone, Wipeout, Tearaway, Gravity Rush etc but much like the Wii U, third party titles are also needed. Such a shame because the Vita is a beautifully constructed and the hardware is amazing....



Sully_The_Best said:
Dr.Vita said:
PS4 = ok
Xbox One = Overtracked EU
Wii U = Overtracked NA, Overtracked Europe, Overtracked Rest of the world
Nintendo 3DS = Overtracked NA, Overtracked Europe
PS Vita = Undertracked EU, Undertracked Rest of the world
PS3 = ok
Xbox 360 = ok

I think

PS4 = OK

Wii U = OK

3DS  = OK

Xbox One = Overtracked NA and EU

PS Vita = Undertracked NA and EU


Well, at least you are also saying that the Vita is undertracked... :P



WiiU U_u